nameserver
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 23d ago · 178.177.239.68:28015
Abstract
We describe the public Rust server nameserver, reached at 178.177.239.68:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #11,338 of all servers, the top 50%. It last wiped 25d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 50% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 178.177.239.68:28015 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 06:22 UTC |
| Hostname | – |
| First seen | 4 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average | 261/275 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average | 21/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average | 17/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 162/200 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average | 81/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average | 10/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of nameserver?
A region is not published by nameserver. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 178.177.239.68:28015 is its address.
A.2What is the reliability of nameserver, and is it online?
Right now, nameserver is offline, and the last time it was seen was 23 days 16 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 4 October 2026.
A.3What version of Rust is run on nameserver?
nameserver is running Rust network protocol 2634 and build 166494 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4On what cycle does nameserver wipe?
There are not yet enough recorded wipes for nameserver to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 25 days 23 hours have passed since the current world was generated.
Population
A.5What is the rank of nameserver among Rust servers?
The seven-day player-hours ranking puts nameserver at #11,338, within the top 50% of ranked servers.
A.6What is the population level of nameserver?
At this moment nameserver is offline, having last been seen 23 days 16 hours ago.
Tags and filters
A.7What do the tags associated with nameserver signify?
Tags from nameserver, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp15 (Max players): 15 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166494 (Build): This server runs game build 166494; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can nameserver be found among the Rust Statistics lists and filters?
These Rust Statistics lists include nameserver: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.9Which settings and rules are in force on nameserver?
No gather rate appears in the name of nameserver. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.
A.10On which map does nameserver take place?
The game generates the map on nameserver; that format is procedural.
Connection
A.11What is the process for joining nameserver?
Press F1 inside Rust to open the console and enter client.connect 178.177.239.68:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp15 | Max players. 15 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs166494 | Build. This server runs game build 166494. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.