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ServerName

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 2d ago · 178.178.103.21:28015

Abstract

We describe the public Rust server ServerName, reached at 178.178.103.21:28015. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #10,976 of all servers, the top 49%. It last wiped 26d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1100% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#10,976top 49%
Last wipe26d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 49% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k22 Sep28 Sep6 Oct15 Oct22 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

No hourly players around its wipes yet.
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 2 Oct, 12:1526d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 3: The server's published settings.
Address178.178.103.21:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 12:15 UTC
Hostname–
First seen22 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average573/675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average364/525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average42/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average44/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average119/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average136/300

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is ServerName based?

A region is not published by ServerName. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 178.178.103.21:28015 is its address.

A.2What is the online status and reliability of ServerName?

Right now, ServerName is offline, and the last time it was seen was 2 days 8 hours ago. Of the 168 hours in the last 7 full days, 7 were served, an availability of 4%. Its first appearance in Rust Statistics's records is 22 September 2026.

A.3What is the Rust version for ServerName?

Rust network protocol 2635 and build 168909 is the version that ServerName runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4What schedule does ServerName follow for wipes?

There are not yet enough recorded wipes for ServerName to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 26 days 8 hours.

Population

A.5How does ServerName compare with other Rust servers in the rankings?

Ranked by player hours across seven days, ServerName holds #10,976, in the top 49% of all ranked servers.

A.6How would you characterise the player activity on ServerName?

The last recorded sighting of ServerName was 2 days 8 hours ago; it is offline now. Averaged over the last seven days: 0 players; the same period peaks at 1.

Tags and filters

A.7How should the tags on ServerName be interpreted?

gmrust (Game mode): Rust survival, in its standard form; mp1 (Max players): It offers 1 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set: these are the tags ServerName publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can ServerName be found among the Rust Statistics lists and filters?

These Rust Statistics lists include ServerName: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9Under what rules and settings does ServerName operate?

The name of ServerName states no gather rate. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.

A.10On which map does ServerName take place?

The game generates the map on ServerName; that format is procedural.

Connection

A.11What is the process for joining ServerName?

Press F1 inside Rust to open the console and enter client.connect 178.178.103.21:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp1Max players. It offers 1 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. This server runs game build 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.