T_T
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 9d ago · 178.199.202.100:28015
Abstract
We describe the public Rust server T_T, reached at 178.199.202.100:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #14,245 of all servers, the top 65%. It last wiped 9d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 65% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 18 Oct, 10:259d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 178.199.202.100:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 18 Oct 2026, 10:48 UTC |
| Hostname | – |
| First seen | 17 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average | 500/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 328/325 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 314 on average | 34/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 313 on average | 36/250 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 273 on average | 165/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average | 74/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is T_T based?
There is no region published for T_T. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 178.199.202.100:28015.
A.2What is the reliability of T_T, and is it online?
Right now, T_T is offline, and the last time it was seen was 9 days 23 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 17 October 2026.
A.3What version of Rust is run on T_T?
T_T is running Rust network protocol 2634 and build 167781 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4What schedule does T_T follow for wipes?
Too few wipes by T_T have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 9 days 23 hours have passed since the current world was generated.
A.5How would you describe wipe day on T_T?
The average busiest point of recent wipes was 1 players. The crowd reached its maximum 0 hours after the latest wipe.
Player count
A.6What is the rank of T_T among Rust servers?
Ranked by player hours across seven days, T_T holds #14,245, in the top 65% of all ranked servers.
A.7How would you characterise the player activity on T_T?
T_T is not online now; 9 days 23 hours have passed since it was last seen.
Tags and filters
A.8How should the tags on T_T be interpreted?
gmrust (Game mode): Survival on standard Rust rules; mp500 (Max players): The slot count is 500; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset: these are the tags T_T publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can T_T be found among the Rust Statistics lists and filters?
These Rust Statistics lists include T_T: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and map
A.10What are the settings and rules that govern T_T?
The name of T_T states no gather rate. At 8 players, the group limit equals the game's default. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
A.11On which map does T_T take place?
A procedural map, generated by the game, is what T_T runs.
How to join
A.12What is the process for joining T_T?
Enter client.connect 178.199.202.100:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp500 | Max players. The slot count is 500. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs167781 | Build. Build 167781 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.