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myserver

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 4d ago · 178.204.117.155:28015

Abstract

We describe the public Rust server myserver, reached at 178.204.117.155:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #8,803 of all servers, the top 40%. It last wiped 4d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/10% full
In the queue0no queue
Seven-day mean1peak 1
Rank2#8,803top 40%
Last wipe4d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 40% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12.5k5k7.5k10k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address178.204.117.155:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe24 Oct 2026, 16:33 UTC
Hostname–
First seen24 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average160/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average95/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average15/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average17/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average15/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average17/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is myserver based?

No region is published by myserver. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 178.204.117.155:28015.

A.2How reliable is myserver, and is it currently online?

myserver is currently offline, with the last sighting 4 days 3 hours ago. The server was up 0% of the time over the last 4 full days, 0 of 96 hours. The first record of it by Rust Statistics dates to 24 October 2026.

A.3What version of Rust is run on myserver?

Rust network protocol 2635 and build 168909 is the version that myserver runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4What schedule does myserver follow for wipes?

The record of myserver's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 4 days 10 hours have passed since the current world was generated.

Population

A.5How does myserver compare with other Rust servers in the rankings?

Ranked by player hours across seven days, myserver holds #8,803, in the top 40% of all ranked servers.

A.6How would you characterise the player activity on myserver?

myserver is not online now; 4 days 3 hours have passed since it was last seen. Averaged over the last seven days: 1 players; the same period peaks at 1.

Tags and filters

A.7What do the tags associated with myserver signify?

gmrust (Game mode): Rust survival, in its standard form; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set: these are the tags myserver publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can myserver be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that myserver fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Rules, settings, map

A.9Under what rules and settings does myserver operate?

The name of myserver states no gather rate. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gather, build and raid: the standard game. Fighting and raiding between players are both permitted. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.

A.10On which map does myserver take place?

A procedural map, generated by the game, is what myserver runs.

Connection

A.11What steps are required to join myserver?

Press F1 inside Rust to open the console and enter client.connect 178.204.117.155:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp1Max players. The slot count is 1.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. The game build is 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.