kogita
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 27d ago · 178.206.189.183:28015
Abstract
We describe the public Rust server kogita, reached at 178.206.189.183:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,418 of all servers, the top 65%. It last wiped 27d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 65% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 10:2827d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 178.206.189.183:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 10:28 UTC |
| Hostname | – |
| First seen | 1 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average | 272/375 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 184/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average | 34/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average | 18/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average | 43/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average | 56/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of kogita?
No region is published by kogita. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 178.206.189.183:28015.
A.2How reliable is kogita, and is it currently online?
Right now, kogita is offline, and the last time it was seen was 27 days 13 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 1 October 2026.
A.3What is the Rust version for kogita?
kogita is running Rust network protocol 2633 and build 165217 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4When are wipes carried out on kogita?
There are not yet enough recorded wipes for kogita to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 27 days 13 hours have passed since the current world was generated.
A.5What characterises wipe day on kogita?
The average busiest point of recent wipes was 1 players. The crowd reached its maximum 0 hours after the latest wipe.
Population
A.6What position does kogita occupy in the ranking of Rust servers?
Ranked by player hours across seven days, kogita holds #15,418, in the top 65% of all ranked servers.
A.7What is the population level of kogita?
The last recorded sighting of kogita was 27 days 13 hours ago; it is offline now.
Tags, lists
A.8What is the meaning of the tags on kogita?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): It offers 5 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set, which kogita publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can kogita be found among the Rust Statistics lists and filters?
The Rust Statistics lists that kogita fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.10Which settings and rules are in force on kogita?
Its name carries no gather rate for kogita. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.
A.11What is the map for kogita?
The game generates the map on kogita; that format is procedural.
How to join
A.12What is the process for joining kogita?
Press F1 inside Rust to open the console and enter client.connect 178.206.189.183:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp5 | Max players. It offers 5 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2633 | Protocol. The game protocol is 2633; your client must match it to join. |
cs165217 | Build. The game build is 165217. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.