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Timeweb Cloud

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 1d ago · 178.207.80.61:28015

Abstract

We describe the public Rust server Timeweb Cloud, reached at 178.207.80.61:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #8,599 of all servers, the top 39%. It last wiped 3d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/333% full
In the queue0no queue
Seven-day mean1peak 1, 48 h peak 1
Rank2#8,599top 39%
Last wipe3d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 39% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12.5k5k7.5k10k26 Oct27 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address178.207.80.61:28015
Region–
Max players3
Group limit8, the default
Wipe schedule–
Last wipe25 Oct 2026, 11:19 UTC
Hostname–
First seen26 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average513/575
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average315/400
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average42/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average35/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average91/150
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average111/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of Timeweb Cloud?

No region is published by Timeweb Cloud. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 178.207.80.61:28015.

A.2How reliable is Timeweb Cloud, and is it currently online?

Right now, Timeweb Cloud is offline, and the last time it was seen was 47 hours ago. Its uptime over the last full day (1 day) was 0%, with 0 of 24 hours online. Its first appearance in Rust Statistics's records is 26 October 2026.

A.3What version of Rust is run on Timeweb Cloud?

Rust network protocol 2635 and build 168909 is the version that Timeweb Cloud runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4What schedule does Timeweb Cloud follow for wipes?

There are not yet enough recorded wipes for Timeweb Cloud to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 3 days 10 hours have passed since the current world was generated.

Player count

A.5How does Timeweb Cloud compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Timeweb Cloud at #8,599, within the top 39% of ranked servers.

A.6How would you characterise the player activity on Timeweb Cloud?

At this moment Timeweb Cloud is offline, having last been seen 47 hours ago. Averaged over the last seven days: 1 players; the same period peaks at 1. Of the last 48 hours, the peak hour falls at 22:00 UTC, with an average of 1 players.

Tags and filters

A.7How should the tags on Timeweb Cloud be interpreted?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp3 (Max players): The slot count is 3; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set, which Timeweb Cloud publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can Timeweb Cloud be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that Timeweb Cloud fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Settings and map

A.9Under what rules and settings does Timeweb Cloud operate?

Its name carries no gather rate for Timeweb Cloud. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.

A.10What map is in use on Timeweb Cloud?

On Timeweb Cloud the terrain is procedural, built by the game itself.

How to join

A.11How do you connect to Timeweb Cloud?

Press F1 inside Rust to open the console and enter client.connect 178.207.80.61:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp3Max players. The slot count is 3.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. The game build is 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.