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My Server Name

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 4d ago · 178.209.10.178:28015

Abstract

We describe the public Rust server My Server Name, reached at 178.209.10.178:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,399 of all servers, the top 69%. It last wiped 5d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/5000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,399top 69%
Last wipe5d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct10 Oct16 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap3.5 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held100%of its cycles kept half the crowd
Fri 23 OctFri 9 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 23 Oct, 09:185d ago 0 – running 1
Fri 9 Oct, 19:1418d ago 1 – 13.6 d 1
Tue 29 Sep, 16:1028d ago 1 held half 10.1 d 1
Fri 25 Sep, 14:2932d ago 1 – 4.1 d 0
Fri 25 Sep, 08:2133d ago 1 – 0.3 d 1
Sun 20 Sep, 06:4638d ago 1 – 5.1 d 1
Sat 19 Sep, 07:1439d ago 1 – 1 d 0
Wed 16 Sep, 09:1042d ago 1 held half 2.9 d 1
Mon 14 Sep, 20:3043d ago 1 – 1.5 d 1
Mon 14 Sep, 13:0243d ago 1 – 0.3 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address178.209.10.178:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe23 Oct 2026, 09:18 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average500/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average328/325
Rustoria.co - EU MainEU · groups of 16+ · weekly · 314 on average34/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 313 on average36/250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 273 on average165/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average74/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does My Server Name have?

No region is published by My Server Name. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 178.209.10.178:28015 is its address.

A.2What is the reliability of My Server Name, and is it online?

At the present moment, My Server Name is offline; it was last seen 4 days 23 hours ago. Of the 168 hours in the last 7 full days, 2 were served, an availability of 1%. Its first appearance in Rust Statistics's records is 13 September 2026.

A.3What is the Rust version for My Server Name?

Rust network protocol 2635 and build 168909 is the version that My Server Name runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4On what cycle does My Server Name wipe?

No next wipe can be predicted for My Server Name since its wipes occur at irregular intervals. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 5 days have passed since the current world was generated.

A.5How would you describe wipe day on My Server Name?

Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 0 hours after it began. Half the peak was sustained until the next wipe in 100% of recent wipes.

Population

A.6What is the rank of My Server Name among Rust servers?

The seven-day player-hours ranking puts My Server Name at #15,399, within the top 69% of ranked servers.

A.7At what level does My Server Name operate in terms of players?

My Server Name is not online now; 4 days 23 hours have passed since it was last seen. The mean population for the last seven days is 0.

Tags and filters

A.8What is the meaning of the tags on My Server Name?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp500 (Max players): The slot count is 500; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set, which My Server Name publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can My Server Name be found among the Rust Statistics lists and filters?

These Rust Statistics lists include My Server Name: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Settings and map

A.10Which settings and rules are in force on My Server Name?

The name of My Server Name states no gather rate. The group cap is 8 players, which is the default in the game. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.

A.11What is the map for My Server Name?

On My Server Name the terrain is procedural, built by the game itself.

Connection

A.12What is the process for joining My Server Name?

Press F1 inside Rust to open the console and enter client.connect 178.209.10.178:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp500Max players. The slot count is 500.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.