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Test

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 22d ago · 178.217.58.76:28015

Abstract

We describe the public Rust server Test, reached at 178.217.58.76:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,960 of all servers, the top 71%. It last wiped 25d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/20% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,960top 71%
Last wipe25d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k1 Oct3 Oct6 Oct8 Oct11 Oct13 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap0.6 daysbetween real wipes
Wipe-day peak1players, last three wipes
Sat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 3 Oct, 07:0125d ago 1 – running 1
Fri 2 Oct, 16:5225d ago 1 – 0.6 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address178.217.58.76:28015
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 07:01 UTC
Hostname–
First seen1 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average646/700
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average424/475
Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average37/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average51/250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average213/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average116/150

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is Test based?

There is no region published for Test. Rust Statistics does not look up the machine's location; it shows where the server says it is. 178.217.58.76:28015 is its address.

A.2What is the online status and reliability of Test?

Right now, Test is offline, and the last time it was seen was 22 days 4 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 1 October 2026 by Rust Statistics.

A.3What is the Rust version for Test?

Test is running Rust network protocol 2634 and build 166655 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4What schedule does Test follow for wipes?

Too few wipes by Test have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 25 days 5 hours have passed since the current world was generated.

A.5How would you describe wipe day on Test?

The average busiest point of recent wipes was 1 players. The crowd reached its maximum 0 hours after the latest wipe.

Player count

A.6What is the rank of Test among Rust servers?

Ranked by player hours across seven days, Test holds #15,960, in the top 71% of all ranked servers.

A.7At what level does Test operate in terms of players?

Test is not online now; 22 days 4 hours have passed since it was last seen.

Tags and filters

A.8How should the tags on Test be interpreted?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp2 (Max players): It offers 2 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166655 (Build): This server runs game build 166655; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set, which Test publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can Test be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that Test fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.10Which settings and rules are in force on Test?

Its name carries no gather rate for Test. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

A.11What is the map for Test?

The game generates the map on Test; that format is procedural.

Connection

A.12What steps are required to join Test?

Press F1 inside Rust to open the console and enter client.connect 178.217.58.76:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp2,ptrak,$r?,v2634,gmrust,cs166655,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp2Max players. It offers 2 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs166655Build. This server runs game build 166655.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.