chillcraft
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 5m ago · 178.254.45.194:28015
Abstract
We describe the public Rust server chillcraft, reached at 178.254.45.194:28015. At the last check it held 0 of 10 places, against a seven-day mean of 0 and a peak of 21. It ranks #9,215 of all servers, the top 42%. It last wiped 2d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 42% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Mon 26 Oct, 20:332d ago | – | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 178.254.45.194:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 26 Oct 2026, 20:33 UTC |
| Hostname | – |
| First seen | 26 Oct 2026 |
| Map | Procedural Map |
| Size | 3500 |
| Seed | 557421445 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average | 581/675 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 366/525 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average | 46/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average | 44/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average | 127/200 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average | 144/300 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Does chillcraft perform well?
Over the past 48 hours, it ran at an average of 107 server fps, with a low of 90. The highest number of entities it carried was 74,163, comprising buildings, deployables and all other objects. The peak memory usage was 2,334 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What is the location of chillcraft?
No region is published by chillcraft. Rust Statistics does not look up the machine's location; it shows where the server says it is. 178.254.45.194:28015 is its address.
A.3What is the reliability of chillcraft, and is it online?
chillcraft is online at this time. It last restarted around 43 hours ago, according to its reported uptime. Its uptime over the last full day (1 day) was 100%, with 24 of 24 hours online. It was first observed on 26 October 2026 by Rust Statistics.
A.4What version of Rust is run on chillcraft?
Rust network protocol 2635 and build 168909 is the version that chillcraft runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.5What schedule does chillcraft follow for wipes?
The record of chillcraft's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 2 days ago.
Player count
A.6How does chillcraft compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts chillcraft at #9,215, within the top 42% of ranked servers.
A.7What is the population level of chillcraft?
At this moment 0 players are on chillcraft, which has 10 slots in total. The peak over seven days is 2, against an average of 0. The busiest hour of the last 48 is 21:00 UTC, averaging 1 players.
Tags, lists
A.8What do the tags associated with chillcraft signify?
Tags from chillcraft, read by the game's server browser, are gmvanilla (Game mode): This is survival in its vanilla form; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can chillcraft be found among the Rust Statistics lists and filters?
The Rust Statistics lists that chillcraft fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Settings and map
A.10What are the settings and rules that govern chillcraft?
No gather rate appears in the name of chillcraft. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC, Valve's anti-cheat, is enabled.
A.11What map is in use on chillcraft?
Generated by the game from seed 557421445, the procedural map on chillcraft measures 3,500. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
Connection
A.12What steps are required to join chillcraft?
Press F1 inside Rust to open the console and enter client.connect 178.254.45.194:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. This is survival in its vanilla form. |
mp10 | Max players. 10 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.