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Test Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 1d ago · 178.46.208.0:28015

Abstract

We describe the public Rust server Test Server, reached at 178.46.208.0:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #7,579 of all servers, the top 34%. It last wiped 4d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/5000% full
In the queue0no queue
Seven-day mean1peak 1, 48 h peak 1
Rank2#7,579top 34%
Last wipe4d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75107:0008:0009:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 34% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address178.46.208.0:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe23 Oct 2026, 17:33 UTC
Hostname–
First seen23 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average307/300
Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average20/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average18/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average196/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average98/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average28/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is Test Server based?

No region is published by Test Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 178.46.208.0:28015.

A.2How reliable is Test Server, and is it currently online?

Test Server is currently offline, with the last sighting 45 hours ago. Of the 96 hours in the last 4 full days, 17 were served, an availability of 18%. It was first observed on 23 October 2026 by Rust Statistics.

A.3What is the Rust version for Test Server?

Rust network protocol 2635 and build 168909 is the version that Test Server runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4When are wipes carried out on Test Server?

There are not yet enough recorded wipes for Test Server to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 4 days 13 hours.

Population

A.5What is the rank of Test Server among Rust servers?

The seven-day player-hours ranking puts Test Server at #7,579, within the top 34% of ranked servers.

A.6What is the population level of Test Server?

Test Server is not online now; 45 hours have passed since it was last seen. The peak over seven days is 1, against an average of 1. The busiest hour of the last 48 is 07:00 UTC, averaging 1 players.

Tags, lists

A.7What is the meaning of the tags on Test Server?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set, which Test Server publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can Test Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Test Server: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Rules, settings, map

A.9Under what rules and settings does Test Server operate?

The name of Test Server states no gather rate. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gather, build and raid: the standard game. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.

A.10On which map does Test Server take place?

A procedural map, generated by the game, is what Test Server runs.

How to join

A.11What steps are required to join Test Server?

Enter client.connect 178.46.208.0:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp500Max players. 500 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.