TEST
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 25d ago · 178.66.0.10:28015
Abstract
We describe the public Rust server TEST, reached at 178.66.0.10:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,894 of all servers, the top 60%. It last wiped 26d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 60% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 1.1 days | between real wipes |
| On rhythm | 60% | of its recent wipes |
| Wipe-day peak | 5 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 17:09fw26d ago | 5 | – | running | 4 |
| Wed 30 Sep, 19:2427d ago | 5 | – | 0.9 d | 3 |
| Tue 29 Sep, 16:5028d ago | 5 | – | 1.1 d | 0 |
| Mon 28 Sep, 14:2329d ago | 4 | – | 1.1 d | 1 |
| Sun 27 Sep, 13:2230d ago | 5 | – | 1 d | 2 |
| Sat 26 Sep, 05:3431d ago | 5 | – | 1.3 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 178.66.0.10:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 19:56 UTC |
| Hostname | – |
| First seen | 21 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average | 782/825 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average | 48/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average | 119/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average | 393/500 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average | 253/300 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average | 188/300 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does TEST have?
A region is not published by TEST. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 178.66.0.10:28015.
A.2How reliable is TEST, and is it currently online?
Right now, TEST is offline, and the last time it was seen was 25 days 22 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 21 September 2026.
A.3What is the Rust version for TEST?
Rust network protocol 2634 and build 166494 is the version that TEST runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4On what cycle does TEST wipe?
No next wipe can be predicted for TEST since its wipes occur at irregular intervals. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 26 days ago.
A.5What characterises wipe day on TEST?
Recent wipes saw an average peak of 5 players. The crowd reached its maximum 3 hours after the latest wipe.
Player count
A.6How does TEST compare with other Rust servers in the rankings?
Ranked by player hours across seven days, TEST holds #13,894, in the top 60% of all ranked servers.
A.7How would you characterise the player activity on TEST?
TEST is not online now; 25 days 22 hours have passed since it was last seen.
Tags and filters
A.8How should the tags on TEST be interpreted?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset, which TEST publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can TEST be found among the Rust Statistics lists and filters?
These Rust Statistics lists include TEST: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.10Under what rules and settings does TEST operate?
The name of TEST states no gather rate. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.
A.11What is the map for TEST?
A procedural map, generated by the game, is what TEST runs.
How to join
A.12What steps are required to join TEST?
Enter client.connect 178.66.0.10:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp10 | Max players. The slot count is 10. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs166494 | Build. The game build is 166494. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.