Pulsar P11 Rust
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 24d ago · 179.41.20.117:28015
Abstract
We describe the public Rust server Pulsar P11 Rust, reached at 179.41.20.117:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,982 of all servers, the top 71%. It last wiped 24d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 179.41.20.117:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 5 Oct 2026, 13:16 UTC |
| Hostname | – |
| First seen | 5 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 495 on average | 84/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 115/200 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average | 397/450 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average | 21/100 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average | 476/525 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average | 362/425 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of Pulsar P11 Rust?
A region is not published by Pulsar P11 Rust. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 179.41.20.117:28015.
A.2What is the online status and reliability of Pulsar P11 Rust?
At the present moment, Pulsar P11 Rust is offline; it was last seen 24 days 11 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 5 October 2026.
A.3What version of Rust is run on Pulsar P11 Rust?
Pulsar P11 Rust is running Rust network protocol 2634 and build 166652 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4On what cycle does Pulsar P11 Rust wipe?
There are not yet enough recorded wipes for Pulsar P11 Rust to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 24 days 11 hours have passed since the current world was generated.
Population
A.5What is the rank of Pulsar P11 Rust among Rust servers?
The seven-day player-hours ranking puts Pulsar P11 Rust at #15,982, within the top 71% of ranked servers.
A.6At what level does Pulsar P11 Rust operate in terms of players?
Pulsar P11 Rust is not online now; 24 days 11 hours have passed since it was last seen.
Tags and filters
A.7What do the tags associated with Pulsar P11 Rust signify?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166652 (Build): Build 166652 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset, which Pulsar P11 Rust publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can Pulsar P11 Rust be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that Pulsar P11 Rust fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.9What are the settings and rules that govern Pulsar P11 Rust?
The name of Pulsar P11 Rust states no gather rate. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.
A.10What map is in use on Pulsar P11 Rust?
A procedural map, generated by the game, is what Pulsar P11 Rust runs.
How to join
A.11What steps are required to join Pulsar P11 Rust?
Press F1 inside Rust to open the console and enter client.connect 179.41.20.117:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp50 | Max players. 50 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs166652 | Build. Build 166652 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.