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RustDockerServer

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 2d ago · 179.64.13.55:28015

Abstract

We describe the public Rust server RustDockerServer, reached at 179.64.13.55:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,426 of all servers, the top 69%. It last wiped 337d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,426top 69%
Last wipe337d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address179.64.13.55:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe25 Nov 2025, 03:13 UTC
Hostname–
First seen25 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 550 on average636/675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485/525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 300 on average59/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average36/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 269 on average138/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average255/300

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is RustDockerServer based?

No region is published by RustDockerServer. Rust Statistics does not look up the machine's location; it shows where the server says it is. 179.64.13.55:28015 is its address.

A.2What is the reliability of RustDockerServer, and is it online?

RustDockerServer is currently offline, with the last sighting 2 days 23 hours ago. The server was up 0% of the time over the last 2 full days, 0 of 48 hours. It was first observed on 25 October 2026 by Rust Statistics.

A.3What is the Rust version for RustDockerServer?

RustDockerServer is running Rust network protocol 2604 and build 136664 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4When are wipes carried out on RustDockerServer?

There are not yet enough recorded wipes for RustDockerServer to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 337 days 14 hours.

Population

A.5What is the rank of RustDockerServer among Rust servers?

The seven-day player-hours ranking puts RustDockerServer at #15,426, within the top 69% of ranked servers.

A.6What is the population level of RustDockerServer?

RustDockerServer is not online now; 2 days 23 hours have passed since it was last seen. The seven-day average for this server is 0 players.

Tags, lists

A.7How should the tags on RustDockerServer be interpreted?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): It offers 10 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2604 (Protocol): Your game must run protocol 2604 to connect; cs136664 (Build): The game build is 136664; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set, which RustDockerServer publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can RustDockerServer be found among the Rust Statistics lists and filters?

These Rust Statistics lists include RustDockerServer: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9What are the settings and rules that govern RustDockerServer?

No gather rate appears in the name of RustDockerServer. At 8 players, the group limit equals the game's default. The mode is survival, which means gathering, building and raiding, as the game is usually played. Players may raid and fight one another. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.

A.10What is the map for RustDockerServer?

The game generates the map on RustDockerServer; that format is procedural.

How to join

A.11How do you connect to RustDockerServer?

Enter client.connect 179.64.13.55:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2604,gmrust,cs136664,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp10Max players. It offers 10 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2604Protocol. Your game must run protocol 2604 to connect.
cs136664Build. The game build is 136664.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.