Rust StatisticsWorking papers on every public Rust server · 36,116 players now

Invective Rust

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 15d ago · 180.181.249.87:28015

Abstract

We describe the public Rust server Invective Rust, reached at 180.181.249.87:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,212 of all servers, the top 70%. It last wiped 132d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,212top 70%
Last wipe132d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k24 Sep29 Sep5 Oct10 Oct16 Oct21 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address180.181.249.87:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe18 Jun 2026, 13:43 UTC
Hostname–
First seen23 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average209/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average190/225
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average16/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average17/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average19/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average104/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of Invective Rust?

A region is not published by Invective Rust. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 180.181.249.87:28015.

A.2What is the reliability of Invective Rust, and is it online?

Invective Rust is currently offline, with the last sighting 15 days 2 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 23 September 2026.

A.3What version of Rust is run on Invective Rust?

Invective Rust is running Rust network protocol 2627 and build 154033 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4What schedule does Invective Rust follow for wipes?

There are not yet enough recorded wipes for Invective Rust to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 132 days 17 hours have passed since the current world was generated.

Player count

A.5What position does Invective Rust occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Invective Rust at #15,212, within the top 70% of ranked servers.

A.6How would you characterise the player activity on Invective Rust?

Invective Rust is not online now; 15 days 2 hours have passed since it was last seen.

Tags, lists

A.7How should the tags on Invective Rust be interpreted?

Tags from Invective Rust, read by the game's server browser, are gmvanilla (Game mode): This is survival in its vanilla form; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2627 (Protocol): The game protocol is 2627; your client must match it to join; cs154033 (Build): Build 154033 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can Invective Rust be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that Invective Rust fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9Which settings and rules are in force on Invective Rust?

No gather rate appears in the name of Invective Rust. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.

A.10On which map does Invective Rust take place?

On Invective Rust the terrain is procedural, built by the game itself.

How to join

A.11What is the process for joining Invective Rust?

Enter client.connect 180.181.249.87:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2627,gmvanilla,cs154033,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. This is survival in its vanilla form.
mp50Max players. 50 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2627Protocol. The game protocol is 2627; your client must match it to join.
cs154033Build. Build 154033 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.