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Name of Server as Shown on the Client Server List

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 28d ago · 180.181.252.169:28015

Abstract

We describe the public Rust server Name of Server as Shown on the Client Server List, reached at 180.181.252.169:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #14,443 of all servers, the top 60%. It last wiped 28d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#14,443top 60%
Last wipe28d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 60% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 30 Sep, 08:3728d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address180.181.252.169:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe30 Sep 2026, 08:55 UTC
Hostname–
First seen30 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average280/300
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average230/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average20/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average21/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average26/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average107/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is Name of Server as Shown on the Client Server List based?

A region is not published by Name of Server as Shown on the Client Server List. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 180.181.252.169:28015.

A.2What is the reliability of Name of Server as Shown on the Client Server List, and is it online?

Right now, Name of Server as Shown on the Client Server List is offline, and the last time it was seen was 28 days 21 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 30 September 2026 by Rust Statistics.

A.3What version of Rust is run on Name of Server as Shown on the Client Server List?

Rust network protocol 2634 and build 166289 is the version that Name of Server as Shown on the Client Server List runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4When are wipes carried out on Name of Server as Shown on the Client Server List?

There are not yet enough recorded wipes for Name of Server as Shown on the Client Server List to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 28 days 23 hours.

A.5What characterises wipe day on Name of Server as Shown on the Client Server List?

The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 1 hours after it began.

Population

A.6What position does Name of Server as Shown on the Client Server List occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Name of Server as Shown on the Client Server List at #14,443, within the top 60% of ranked servers.

A.7At what level does Name of Server as Shown on the Client Server List operate in terms of players?

Name of Server as Shown on the Client Server List is not online now; 28 days 21 hours have passed since it was last seen.

Tags and filters

A.8What is the meaning of the tags on Name of Server as Shown on the Client Server List?

gmrust (Game mode): Rust survival, in its standard form; mp1 (Max players): The slot count is 1; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166289 (Build): This server runs game build 166289; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set: these are the tags Name of Server as Shown on the Client Server List publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can Name of Server as Shown on the Client Server List be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Name of Server as Shown on the Client Server List fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.10What are the settings and rules that govern Name of Server as Shown on the Client Server List?

The name of Name of Server as Shown on the Client Server List states no gather rate. At 8 players, the group limit equals the game's default. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC, Valve's anti-cheat, is enabled.

A.11On which map does Name of Server as Shown on the Client Server List take place?

The game generates the map on Name of Server as Shown on the Client Server List; that format is procedural.

Connection

A.12How do you connect to Name of Server as Shown on the Client Server List?

Press F1 inside Rust to open the console and enter client.connect 180.181.252.169:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2634,gmrust,cs166289,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp1Max players. The slot count is 1.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs166289Build. This server runs game build 166289.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.