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Darkstorm PVE | no decay

Rust Statistics

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Offline · checked 12d ago · 184.14.99.153:28015

Abstract

We describe the public Rust server Darkstorm PVE | no decay, reached at 184.14.99.153:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,114 of all servers, the top 70%. It last wiped 25d ago.

Keywordsoxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,114top 70%
Last wipe25d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct16 Oct23 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak2players, last three wipes
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 3 Oct, 03:5325d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Darkstorm PVE | no decay
Figure 5: The map: Procedural Map, size 4750, seed 731245. Open on RustMaps.
Table 4: The server's published settings.
Address184.14.99.153:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 03:53 UTC
Hostname–
First seen17 Sep 2026
MapProcedural Map
Size4750
Seed731245

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average394/500
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average234/300
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average43/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average30/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average68/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average81/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is Darkstorm PVE | no decay based?

A region is not published by Darkstorm PVE | no decay. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 184.14.99.153:28015 is its address.

A.2What is the online status and reliability of Darkstorm PVE | no decay?

Darkstorm PVE | no decay is currently offline, with the last sighting 12 days 13 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 17 September 2026.

A.3What version of Rust is run on Darkstorm PVE | no decay?

Rust network protocol 2634 and build 166652 is the version that Darkstorm PVE | no decay runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4What schedule does Darkstorm PVE | no decay follow for wipes?

The record of Darkstorm PVE | no decay's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 25 days 19 hours have passed since the current world was generated.

A.5What characterises wipe day on Darkstorm PVE | no decay?

Across its recent wipes, the average peak population was 2 players. The peak on the latest wipe came 0 hours after it began.

Player count

A.6What is the rank of Darkstorm PVE | no decay among Rust servers?

The seven-day player-hours ranking puts Darkstorm PVE | no decay at #15,114, within the top 70% of ranked servers.

A.7At what level does Darkstorm PVE | no decay operate in terms of players?

The last recorded sighting of Darkstorm PVE | no decay was 12 days 13 hours ago; it is offline now.

Tags and filters

A.8What is the meaning of the tags on Darkstorm PVE | no decay?

The game's server browser reads gmvanilla (Game mode): Survival on vanilla rules; mp50 (Max players): It offers 50 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod), which Darkstorm PVE | no decay publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can Darkstorm PVE | no decay be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Darkstorm PVE | no decay fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.

Settings and map

A.10Under what rules and settings does Darkstorm PVE | no decay operate?

Its name carries no gather rate for Darkstorm PVE | no decay. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gather, build and raid: the standard game. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.

A.11On which map does Darkstorm PVE | no decay take place?

The game generates Darkstorm PVE | no decay's procedural map at size 4,750, from seed 731245. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.12How do you connect to Darkstorm PVE | no decay?

Press F1 inside Rust to open the console and enter client.connect 184.14.99.153:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. Survival on vanilla rules.
mp50Max players. It offers 50 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. Your game must run protocol 2634 to connect.
cs166652Build. The game build is 166652.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.