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ith2112

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 5h ago · 184.146.203.141:28015

Abstract

We describe the public Rust server ith2112, reached at 184.146.203.141:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #5,657 of all servers, the top 25%. It makes a new world every few hours (6 this week), so it keeps no wipe schedule.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1100% full
In the queue0no queue
Seven-day mean1peak 1, 48 h peak 1
Rank2#5,657top 25%
Wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe3–resets, no wipes

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75104:0007:0011:0004:0007:0010:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 25% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5World resets

Table 2: World resets, newest first; a new world every few hours, none of which counts as a wipe.
Wiped (UTC)PeakCrowdLastedBefore
Wed 28 Oct, 04:331d ago – – – 1
Tue 27 Oct, 06:202d ago – – – 1
Tue 27 Oct, 03:252d ago – – – 0
Mon 26 Oct, 10:313d ago – – – 0
Mon 26 Oct, 04:403d ago – – – 1
Sun 25 Oct, 10:564d ago – – – 1
Thu 22 Oct, 01:267d ago 1 held half 3.4 d 1
Sat 10 Oct, 22:0318d ago – – – 0
Sat 10 Oct, 21:4818d ago 1 held half 11.2 d 1
Sat 10 Oct, 10:4719d ago 1 – 0.5 d 0

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address184.146.203.141:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wiperesets constantly
Hostname–
First seen25 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10EU · groups of 8+ · weekly · 113 on average236/300
Rustoria.co - EU Low Pop | JUST WIPED 29.10EU · no group limit · 66 on average70/100
Rustoria.co - US Long Premium | JUST WIPED 29.10NA · no group limit · 65 on average64/100
Rustoria.co - EU East Medium | JUST WIPED 29.10EU · no group limit · 65 on average50/100
MIRAGE RUST | TUESDAY | JUST WIPED 29.10no group limit · 55 on average63/100
-2stoned | Solo/Duo/Trios | Beginner Friendly | Low DecayEU · groups of 8+ · monthly · 29 on average25/150

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does ith2112 have?

A region is not published by ith2112. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 184.146.203.141:28015 is its address.

A.2What is the online status and reliability of ith2112?

ith2112 is currently offline, with the last sighting 5 hours ago. Of the 168 hours in the last 7 full days, 30 were served, an availability of 18%. Its first appearance in Rust Statistics's records is 25 September 2026.

A.3What is the Rust version for ith2112?

ith2112 is running Rust network protocol 2635 and build 168909 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4On what cycle does ith2112 wipe?

A new world is created every few hours by ith2112. Since none of these resets qualifies as a wipe, no wipe schedule exists.

Player count

A.5What position does ith2112 occupy in the ranking of Rust servers?

Ranked by player hours across seven days, ith2112 holds #5,657, in the top 25% of all ranked servers.

A.6How would you characterise the player activity on ith2112?

The last recorded sighting of ith2112 was 5 hours ago; it is offline now. Over the last week the count averages 1 players and reaches 1 at its height. The busiest hour of the last 48 is 05:00 UTC, averaging 1 players.

Tags, lists

A.7How should the tags on ith2112 be interpreted?

gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): It offers 1 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set: these are the tags ith2112 publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can ith2112 be found among the Rust Statistics lists and filters?

These Rust Statistics lists include ith2112: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Settings and map

A.9Under what rules and settings does ith2112 operate?

Its name carries no gather rate for ith2112. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.

A.10On which map does ith2112 take place?

On ith2112 the terrain is procedural, built by the game itself.

Connection

A.11What steps are required to join ith2112?

Enter client.connect 184.146.203.141:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp1Max players. It offers 1 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.