Rusty Test Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 13m ago · 184.170.202.190:25565
Abstract
We describe the public Rust server Rusty Test Server, reached at 184.170.202.190:25565. At the last check it held 1 of 15 places, against a seven-day mean of 0 and a peak of 21. It ranks #11,180 of all servers, the top 50%. It last wiped 6h ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes vanilla
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 50% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 3.9 days | between real wipes |
| On rhythm | 50% | of its recent wipes |
| Wipe-day peak | 2 | players, last three wipes |
| Crowd held | 33% | else halves by day 1 |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 1h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 1h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 29 Oct, 11:046h ago | – | – | running | 0 |
| Sun 25 Oct, 22:583d ago | 1 | – | – | 0 |
| Tue 29 Sep, 00:1230d ago | 3 | halved by day 1 | 26.9 d | 0 |
| Thu 24 Sep, 16:2435d ago | 1 | held half | 4.3 d | 0 |
| Tue 22 Sep, 00:5437d ago | 0 | – | 2.6 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 184.170.202.190:25565 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 29 Oct 2026, 11:04 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4750 |
| Seed | 2107397758 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2], rust servers with no mods [3] and Rust wipe forecast [4].
| Server | Players |
|---|---|
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average | 450/500 |
| Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 213 on average | 255/275 |
| [EU East] Facepunch 4EU · groups of 8+ · monthly · 164 on average | 140/350 |
| [EU] Facepunch 1EU · groups of 8+ · monthly · 160 on average | 173/400 |
| Rustopia.gg - US LargeNA · groups of 16+ · monthly · 127 on average | 73/200 |
| Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 125 on average | 94/125 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Does Rusty Test Server perform well?
The server fps averaged 154 over the last 48 hours, never dropping below 104. Its entity count reached a maximum of 127,000, including buildings, deployables and all other world objects. Memory use peaked at 3,105 MB. When fps is low and entity count climbs, players feel lag.
A.2What is the location of Rusty Test Server?
There is no region published for Rusty Test Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. 184.170.202.190:25565 is its address.
A.3What is the reliability of Rusty Test Server, and is it online?
Rusty Test Server is online at this time. The uptime it reports indicates a restart about 5 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.
A.4What version of Rust is run on Rusty Test Server?
Rusty Test Server is running Rust network protocol 2636 and build 169629 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.5On what cycle does Rusty Test Server wipe?
The only wipe for Rusty Test Server is the monthly force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. 6 hours have passed since the current world was generated. According to its tags, wipes happen once a month.
A.6What characterises wipe day on Rusty Test Server?
Across its recent wipes, the average peak population was 2 players. The peak on the latest wipe came 1 hours after it began. For 33% of recent wipes, the population did not fall below half the peak before the next wipe. Otherwise, a fall below half took place by day 1.
Population
A.7What position does Rusty Test Server occupy in the ranking of Rust servers?
Ranked by player hours across seven days, Rusty Test Server holds #11,180, in the top 50% of all ranked servers.
A.8At what level does Rusty Test Server operate in terms of players?
The current population of Rusty Test Server is 1, drawn from 15 slots. Over the last week the count averages 0 players and reaches 2 at its height. Averaging 2 players, 11:00 UTC was the busiest hour of the past 48.
Tags and filters
A.9What do the tags associated with Rusty Test Server signify?
gmrust (Game mode): Survival on standard Rust rules; mp15 (Max players): It offers 15 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2636 (Protocol): Your game must run protocol 2636 to connect; cs169629 (Build): Build 169629 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): The cycle is monthly: Facepunch's force wipe is when it wipes; ^v (Vanilla): Rates, kits and rules are unchanged from the game Facepunch ships: these are the tags Rusty Test Server publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can Rusty Test Server be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Rusty Test Server fits are: Rust community servers, measured and Vanilla Rust servers. It appears under the following filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Settings and map
A.11What are the settings and rules that govern Rusty Test Server?
The name of Rusty Test Server states no gather rate. The group cap is 8 players, which is the default in the game. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Community is its category in the server browser. It describes itself as vanilla, which is to say rates, kits and rules are unchanged from the game Facepunch ships. VAC is active: that is Valve's anti-cheat.
A.12What map is in use on Rusty Test Server?
Generated by the game from seed 2107397758, the procedural map on Rusty Test Server measures 4,750. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.13What steps are required to join Rusty Test Server?
Press F1 inside Rust to open the console and enter client.connect 184.170.202.190:25565. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp15,ptrak,$r?,v2636,^m,^v,gmrust,cs169629,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp15 | Max players. It offers 15 slots. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2636 | Protocol. Your game must run protocol 2636 to connect. |
cs169629 | Build. Build 169629 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
| Wipe schedule | |
^m | Monthly. The cycle is monthly: Facepunch's force wipe is when it wipes. |
| Difficulty | |
^v | Vanilla. Rates, kits and rules are unchanged from the game Facepunch ships. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Rust servers with no mods. ruststatistics.org/top-vanilla-rust-servers.
- [4]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.