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TEST SERVER

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 7m ago · 185.139.70.176:28015

Abstract

We describe the public Rust server TEST SERVER, reached at 185.139.70.176:28015 and hosted in EU. At the last check it held 0 of 100 places, against a seven-day mean of 01. It ranks #15,327 of all servers, the top 69%, and #2546 in EU. It last wiped 27d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes vanilla carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,327top 69%; #2546 in EU
Last wipe27d agomonthly schedule
Next wipe37d 1hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123418:0003:0012:0021:0006:0015:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040018:0003:0012:0021:0006:0015:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct.

4Rank

The server stands in the top 69% of all ranked servers, the top 87% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of TEST SERVER
Figure 4: The map: Procedural Map, size 2000, seed 48142459. Open on RustMaps.
Table 3: The server's published settings.
Address185.139.70.176:28015
RegionEU
Max players100
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 17:59 UTC
Hostnamerust1.notfriendly.ru
First seen4 Oct 2026
MapProcedural Map
Size2000
Seed48142459

7Operator

2 servers publish a notfriendly.ru hostname.

Table 4: Other servers of the same operator, notfriendly.ru.
ServerStatusPlayers
NOT FRIENDLY [RU]online2/100

8Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are live europe server counts [2], community tab servers measured [3], unmodded rust server list [4] and next Rust wipe times [5].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average458/500
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 213 on average259/275
[EU East] Facepunch 4EU · groups of 8+ · monthly · 164 on average132/350
[EU] Facepunch 1EU · groups of 8+ · monthly · 160 on average165/400
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 125 on average94/125
Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 120 on average162/300

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does TEST SERVER run?

Over the past 48 hours, it ran at an average of 219 server fps, with a low of 160. The highest number of entities it carried was 20,745, comprising buildings, deployables and all other objects. Memory use peaked at 1,819 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2In which location is TEST SERVER based?

The EU tag places TEST SERVER in Europe, as it lists itself. Rust Statistics does not look up the machine's location; it shows where the server says it is. 185.139.70.176:28015 is its address.

A.3What is the reliability of TEST SERVER, and is it online?

TEST SERVER is currently online. It last restarted around 13 hours ago, according to its reported uptime. The server was up 84% of the time over the last 7 full days, 141 of 168 hours. It was first observed on 4 October 2026 by Rust Statistics.

A.4What is the Rust version for TEST SERVER?

The version of Rust on TEST SERVER is network protocol 2634 and build 166494, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5On what cycle does TEST SERVER wipe?

The next wipe for TEST SERVER is an estimate based on the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. 27 days 23 hours have passed since the current world was generated. According to its tags, wipes happen once a month.

Population

A.6How does TEST SERVER compare with other Rust servers in the rankings?

The seven-day player-hours ranking gives TEST SERVER #15,327, in the top 69% of ranked servers and #2,546 in Europe.

A.7What is the population level of TEST SERVER?

The current population of TEST SERVER is 0, drawn from 100 slots. Averaged across the last seven days, the population is 0 players.

Tags and filters

A.8Who operates TEST SERVER?

The same operator most likely runs TEST SERVER and 1 other server we track, since both publish a notfriendly.ru hostname.

A.9What is the meaning of the tags on TEST SERVER?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166494 (Build): Build 166494 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped; ^y (Carbon): This server uses Carbon for its plugins; EU (Europe): The server browser lists this server under Europe, which TEST SERVER publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can TEST SERVER be found among the Rust Statistics lists and filters?

These Rust Statistics lists include TEST SERVER: European Rust servers, Rust community servers, measured and Vanilla Rust servers. You will find it on the server list filtered by: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Settings and map

A.11What are the settings and rules that govern TEST SERVER?

The name of TEST SERVER states no gather rate. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. The plugin count is Carbon. The server's own description is vanilla: nothing is changed from Facepunch's release: rates, kits and rules are as shipped. The server has VAC on, Valve's anti-cheat.

A.12What is the map for TEST SERVER?

Generated by the game from seed 48142459, the procedural map on TEST SERVER measures 2,000. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.13How do you connect to TEST SERVER?

Enter client.connect 185.139.70.176:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2634,^y,^m,^v,EU,gmrust,cs166494,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp100Max players. 100 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs166494Build. Build 166494 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Wipe schedule
^mMonthly. Facepunch's force wipe sets the schedule: wipes take place once a month.
Difficulty
^vVanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped.
Mods and access
^yCarbon. This server uses Carbon for its plugins.
Region
EUEurope. The server browser lists this server under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Live europe server counts. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  4. [4]Rust Statistics. Unmodded rust server list. ruststatistics.org/top-vanilla-rust-servers.
  5. [5]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.