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TestServer

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 5d ago · 185.149.28.55:28015

Abstract

We describe the public Rust server TestServer, reached at 185.149.28.55:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,400 of all servers, the top 69%. It last wiped 5d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/50% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,400top 69%
Last wipe5d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct25 Oct26 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address185.149.28.55:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe22 Oct 2026, 01:27 UTC
Hostname–
First seen22 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average672/750
Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average48/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average84/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average370/450
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average182/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average163/250

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is TestServer based?

A region is not published by TestServer. Rust Statistics does not look up the machine's location; it shows where the server says it is. 185.149.28.55:28015 is its address.

A.2How reliable is TestServer, and is it currently online?

TestServer is currently offline, with the last sighting 5 days 19 hours ago. Of the 96 hours in the last 4 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 22 October 2026.

A.3What is the Rust version for TestServer?

The version of Rust on TestServer is network protocol 2634 and build 167781, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4When are wipes carried out on TestServer?

There are not yet enough recorded wipes for TestServer to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 5 days 19 hours.

Player count

A.5How does TestServer compare with other Rust servers in the rankings?

Ranked by player hours across seven days, TestServer holds #15,400, in the top 69% of all ranked servers.

A.6What is the population level of TestServer?

The last recorded sighting of TestServer was 5 days 19 hours ago; it is offline now. Averaged across the last seven days, the population is 0 players.

Tags and filters

A.7What is the meaning of the tags on TestServer?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): The slot count is 5; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set, which TestServer publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can TestServer be found among the Rust Statistics lists and filters?

These Rust Statistics lists include TestServer: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Rules, settings, map

A.9Which settings and rules are in force on TestServer?

Its name carries no gather rate for TestServer. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

A.10What map is in use on TestServer?

The game generates the map on TestServer; that format is procedural.

Connection

A.11What steps are required to join TestServer?

Press F1 inside Rust to open the console and enter client.connect 185.149.28.55:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp5Max players. The slot count is 5.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167781Build. Build 167781 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.