RSM_Solo
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 22d ago · 185.177.96.226:28015
Abstract
We describe the public Rust server RSM_Solo, reached at 185.177.96.226:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,779 of all servers, the top 62%. It last wiped 25d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 62% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 4 Oct, 10:0925d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 185.177.96.226:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Oct 2026, 10:09 UTC |
| Hostname | – |
| First seen | 4 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average | 527/550 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 411/450 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 65/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average | 70/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average | 54/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average | 170/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What location does RSM_Solo have?
A region is not published by RSM_Solo. Rust Statistics does not look up the machine's location; it shows where the server says it is. 185.177.96.226:28015 is its address.
A.2What is the online status and reliability of RSM_Solo?
Right now, RSM_Solo is offline, and the last time it was seen was 22 days 16 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 4 October 2026.
A.3What is the Rust version for RSM_Solo?
The version of Rust on RSM_Solo is network protocol 2634 and build 166652, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4What schedule does RSM_Solo follow for wipes?
The record of RSM_Solo's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 25 days 3 hours ago.
A.5What characterises wipe day on RSM_Solo?
The average busiest point of recent wipes was 0 players. The peak on the latest wipe came 0 hours after it began.
Population
A.6What is the rank of RSM_Solo among Rust servers?
The seven-day player-hours ranking puts RSM_Solo at #13,779, within the top 62% of ranked servers.
A.7What is the population level of RSM_Solo?
The last recorded sighting of RSM_Solo was 22 days 16 hours ago; it is offline now.
Tags and filters
A.8What do the tags associated with RSM_Solo signify?
The game's server browser reads gmvanilla (Game mode): Survival on vanilla rules; mp50 (Max players): It offers 50 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset, which RSM_Solo publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can RSM_Solo be found among the Rust Statistics lists and filters?
These Rust Statistics lists include RSM_Solo: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.10Which settings and rules are in force on RSM_Solo?
No gather rate appears in the name of RSM_Solo. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gather, build and raid: the standard game. Players may raid and fight one another. Community is its category in the server browser. VAC, Valve's anti-cheat, is enabled.
A.11What is the map for RSM_Solo?
The game generates the map on RSM_Solo; that format is procedural.
How to join
A.12How do you connect to RSM_Solo?
Press F1 inside Rust to open the console and enter client.connect 185.177.96.226:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. Survival on vanilla rules. |
mp50 | Max players. It offers 50 slots. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs166652 | Build. The game build is 166652. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.