_Do not Join
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 6m ago · 185.180.2.18:28276
Abstract
We describe the public Rust server _Do not Join, reached at 185.180.2.18:28276 and hosted in EU. At the last check it held 0 of 30 places, against a seven-day mean of 0 and a peak of 11. It ranks #6,841 of all servers, the top 31%, and #1968 in EU. It last wiped 26d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 31% of all ranked servers, the top 67% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 185.180.2.18:28276 |
|---|---|
| Region | EU |
| Max players | 30 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Oct 2026, 10:21 UTC |
| Hostname | – |
| First seen | 3 Oct 2026 |
| Map | Procedural Map |
| Size | 3700 |
| Seed | 1584316599 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are european rust servers [2], rust community servers listed [3] and upcoming Rust wipes [4].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average | 531/575 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 430/475 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average | 274/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average | 58/100 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average | 359/250 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average | 393/350 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Does _Do not Join perform well?
Over the past 48 hours, it ran at an average of 32 server fps, with a low of 20. Its entity count reached a maximum of 75,558, including buildings, deployables and all other world objects. Memory use peaked at 2,321 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What location does _Do not Join have?
In Europe, according to its own listing, _Do not Join appears with the EU tag. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 185.180.2.18:28276 is its address.
A.3What is the online status and reliability of _Do not Join?
At the present moment, _Do not Join is online. Based on the uptime it reports, the last restart occurred about 8 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. The first record of it by Rust Statistics dates to 3 October 2026.
A.4What is the Rust version for _Do not Join?
Rust network protocol 2635 and build 168909 is the version that _Do not Join runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.5On what cycle does _Do not Join wipe?
There are not yet enough recorded wipes for _Do not Join to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 26 days 4 hours ago.
Player count
A.6How does _Do not Join compare with other Rust servers in the rankings?
The seven-day player-hours ranking gives _Do not Join #6,841, in the top 31% of ranked servers and #1,968 in Europe.
A.7At what level does _Do not Join operate in terms of players?
The current population of _Do not Join is 0, drawn from 30 slots. Over the last week the count averages 0 players and reaches 1 at its height. Averaging 1 players, 10:00 UTC was the busiest hour of the past 48.
Tags and filters
A.8What do the tags associated with _Do not Join signify?
Tags from _Do not Join, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp30 (Max players): It offers 30 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; EU (Europe): In the server browser it is filed under Europe. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can _Do not Join be found among the Rust Statistics lists and filters?
The Rust Statistics lists that _Do not Join fits are: European Rust servers and Rust community servers, measured. It appears under the following filters on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.10Which settings and rules are in force on _Do not Join?
The name of _Do not Join states no gather rate. At 8 players, the group limit equals the game's default. survival is the game mode here; the standard mode, in which you gather, build and raid. Players may raid and fight one another. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.
A.11What map is in use on _Do not Join?
Size 3,700 and seed 1584316599 define the procedural, game-generated map on _Do not Join. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
How to join
A.12What steps are required to join _Do not Join?
Enter client.connect 185.180.2.18:28276 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp30,ptrak,$r?,v2635,EU,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp30 | Max players. It offers 30 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
| Region | |
EU | Europe. In the server browser it is filed under Europe. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. European rust servers. ruststatistics.org/top-eu-rust-servers.
- [3]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [4]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.