RedLine#2 -VANILLA-
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 13m ago · 185.189.255.167:35500
Abstract
We describe the public Rust server RedLine#2 -VANILLA-, reached at 185.189.255.167:35500 and hosted in EU. At the last check it held 0 of 300 places, against a seven-day mean of 1 and a peak of 61. It ranks #3,355 of all servers, the top 15%, and #1267 in EU. It last wiped 13d ago on a published biweekly schedule; the next wipe is expected Friday 30 October, 14:01 UTC, its biweekly schedule tag.
Keywordsbiweekly wipes carbon
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 15% of all ranked servers, the top 43% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: from its schedule tag
The next wipe is expected Friday 30 October, 14:01 UTC, in 13h. Its biweekly schedule tag (low confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 13.8 days | between real wipes |
| On rhythm | 67% | of its recent wipes |
| Wipe-day peak | 6 | players, last three wipes |
| Crowd held | 33% | else halves by day 7 |
| When (UTC) | In | Kind |
|---|---|---|
| Fri 30 Oct, 14:01 | 13h | its own schedule |
| Thu 5 Nov, 19:00 | 6d 18h | force wipefw |
| Fri 13 Nov, 14:01 | 14d 13h | its own schedule |
| Fri 27 Nov, 14:01 | 28d 13h | its own schedule |
| Thu 3 Dec, 19:00 | 34d 18h | force wipefw |
| Fri 11 Dec, 14:01 | 42d 13h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 16 Oct, 14:0113d ago | 9 | – | running | 0 |
| Thu 1 Oct, 18:39fw28d ago | 4 | halved by day 12 | 14.8 d | 0 |
| Thu 17 Sep, 23:2342d ago | 5 | halved by day 2 | 13.8 d | 0 |
| Tue 15 Sep, 23:3044d ago | 5 | held half | 2 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 185.189.255.167:35500 |
|---|---|
| Region | EU |
| Max players | 300 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 16 Oct 2026, 14:01 UTC |
| Hostname | – |
| First seen | 15 Sep 2026 |
| Map | Procedural Map |
| Size | 5000 |
| Seed | 2141467120 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are european rust servers [2], busiest community rust servers [3] and upcoming Rust wipes [4].
| Server | Players |
|---|---|
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average | 371/425 |
| Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 137 on average | 276/750 |
| Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 59 on average | 332/375 |
| Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 41 on average | 213/250 |
| Rustopia.gg - EU MediumEU · groups of 12+ · biweekly · 37 on average | 229/275 |
| Rustafied.com - EU Medium - SmallEU · groups of 16+ · biweekly · 23 on average | 101/300 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1How well does RedLine#2 -VANILLA- run?
Its average server fps over the last 48 hours was 170, with a minimum of 139. Buildings, deployables and all other world objects counted together reached a maximum of 141,391 entities. The peak memory usage was 3,895 MB. Players experience lag when fps is low and the entity count is rising.
A.2What is the location of RedLine#2 -VANILLA-?
Europe is where RedLine#2 -VANILLA- lists itself, using the EU tag. Rust Statistics does not look up the machine's location; it shows where the server says it is. 185.189.255.167:35500 is its address.
A.3What is the online status and reliability of RedLine#2 -VANILLA-?
RedLine#2 -VANILLA- is currently online. It last restarted around 18 hours ago, according to its reported uptime. The server was up 85% of the time over the last 7 full days, 143 of 168 hours. The first record of it by Rust Statistics dates to 15 September 2026.
A.4What version of Rust is run on RedLine#2 -VANILLA-?
The version of Rust on RedLine#2 -VANILLA- is network protocol 2635 and build 168909, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.5What schedule does RedLine#2 -VANILLA- follow for wipes?
The record of RedLine#2 -VANILLA-'s wipes is too sparse to confirm the schedule, so the prediction is based on its tag. The server is due to wipe on Friday 30 October at 14:01 UTC. The current world has been running for 13 days 10 hours. A fortnightly wipe schedule appears in its tags.
A.6What happens on RedLine#2 -VANILLA- when wipe day arrives?
Across its recent wipes, the average peak population was 6 players. The peak on the latest wipe came 20 hours after it began. Half the peak was sustained until the next wipe in 33% of recent wipes. If not, the population dropped below half by day 7.
Player count
A.7What position does RedLine#2 -VANILLA- occupy in the ranking of Rust servers?
On player hours over seven days RedLine#2 -VANILLA- is #3,355, within the top 15% of all ranked servers; within Europe it is #1,267.
A.8What is the population level of RedLine#2 -VANILLA-?
At this moment 0 players are on RedLine#2 -VANILLA-, which has 300 slots in total. Over the last week the count averages 1 players and reaches 6 at its height. The busiest hour of the last 48 is 10:00 UTC, averaging 4 players.
Tags, lists
A.9What do the tags associated with RedLine#2 -VANILLA- signify?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp300 (Max players): The slot count is 300; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): It wipes on a two-week cycle; ^y (Carbon): This server uses Carbon for its plugins; EU (Europe): The server browser lists this server under Europe, which RedLine#2 -VANILLA- publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can RedLine#2 -VANILLA- be found among the Rust Statistics lists and filters?
European Rust servers and Rust community servers, measured are the Rust Statistics lists that RedLine#2 -VANILLA- fits. You will find it on the server list filtered by: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Settings and map
A.11Which settings and rules are in force on RedLine#2 -VANILLA-?
Its name carries no gather rate for RedLine#2 -VANILLA-. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.
A.12What map is in use on RedLine#2 -VANILLA-?
Generated by the game from seed 2141467120, the procedural map on RedLine#2 -VANILLA- measures 5,000. Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.13How do you connect to RedLine#2 -VANILLA-?
Press F1 inside Rust to open the console and enter client.connect 185.189.255.167:35500. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. You can find its website at https://redlineserver.gamestores.app.
Appendix BServer tags
What each of the server's tags means. Published as mp300,ptrak,$r?,v2635,^y,^b,EU,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp300 | Max players. The slot count is 300. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^b | Biweekly. It wipes on a two-week cycle. |
| Mods and access | |
^y | Carbon. This server uses Carbon for its plugins. |
| Region | |
EU | Europe. The server browser lists this server under Europe. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. European rust servers. ruststatistics.org/top-eu-rust-servers.
- [3]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
- [4]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.