Test Private Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 36d ago · 185.204.80.207:28015
Abstract
We describe the public Rust server Test Private Server, reached at 185.204.80.207:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,450 of all servers, the top 67%. It last wiped 36d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 67% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 185.204.80.207:28015 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 22 Sep 2026, 15:30 UTC |
| Hostname | – |
| First seen | 22 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average | 166/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 119/200 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 19/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average | 15/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average | 18/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average | 25/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is Test Private Server based?
There is no region published for Test Private Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 185.204.80.207:28015 is its address.
A.2How reliable is Test Private Server, and is it currently online?
Right now, Test Private Server is offline, and the last time it was seen was 36 days 9 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 22 September 2026.
A.3What version of Rust is run on Test Private Server?
Test Private Server is running Rust network protocol 2633 and build 164530 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4When are wipes carried out on Test Private Server?
The record of Test Private Server's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 36 days 10 hours.
Population
A.5What is the rank of Test Private Server among Rust servers?
The seven-day player-hours ranking puts Test Private Server at #15,450, within the top 67% of ranked servers.
A.6How would you characterise the player activity on Test Private Server?
The last recorded sighting of Test Private Server was 36 days 9 hours ago; it is offline now.
Tags, lists
A.7What do the tags associated with Test Private Server signify?
gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set: these are the tags Test Private Server publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can Test Private Server be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Test Private Server: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.9What are the settings and rules that govern Test Private Server?
No gather rate appears in the name of Test Private Server. At 8 players, the group limit equals the game's default. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it under Community. VAC is not in use; Valve's anti-cheat is off.
A.10On which map does Test Private Server take place?
The game generates the map on Test Private Server; that format is procedural.
Connection
A.11What is the process for joining Test Private Server?
Press F1 inside Rust to open the console and enter client.connect 185.204.80.207:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp2 | Max players. 2 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2633 | Protocol. Your game must run protocol 2633 to connect. |
cs164530 | Build. The game build is 164530. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.