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whyfry1zen

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 9d ago · 185.253.180.110:28015

Abstract

We describe the public Rust server whyfry1zen, reached at 185.253.180.110:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,332 of all servers, the top 69%. It last wiped 9d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/20% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,332top 69%
Last wipe9d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k13 Oct16 Oct18 Oct21 Oct23 Oct26 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 19 Oct, 18:599d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address185.253.180.110:28015
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe19 Oct 2026, 18:59 UTC
Hostname–
First seen13 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average392/425
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average458/500
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average984/1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average56/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average989/1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average27/250

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of whyfry1zen?

There is no region published for whyfry1zen. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 185.253.180.110:28015.

A.2How reliable is whyfry1zen, and is it currently online?

At the present moment, whyfry1zen is offline; it was last seen 9 days 18 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 13 October 2026.

A.3What is the Rust version for whyfry1zen?

whyfry1zen is running Rust network protocol 2634 and build 166494 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4What schedule does whyfry1zen follow for wipes?

Too few wipes by whyfry1zen have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 9 days 21 hours have passed since the current world was generated.

A.5How would you describe wipe day on whyfry1zen?

Recent wipes saw an average peak of 1 players. The crowd reached its maximum 1 hours after the latest wipe.

Player count

A.6How does whyfry1zen compare with other Rust servers in the rankings?

Ranked by player hours across seven days, whyfry1zen holds #15,332, in the top 69% of all ranked servers.

A.7What is the population level of whyfry1zen?

The last recorded sighting of whyfry1zen was 9 days 18 hours ago; it is offline now.

Tags, lists

A.8How should the tags on whyfry1zen be interpreted?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): 2 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166494 (Build): Build 166494 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set, which whyfry1zen publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can whyfry1zen be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that whyfry1zen fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and map

A.10Which settings and rules are in force on whyfry1zen?

Its name carries no gather rate for whyfry1zen. At 8 players, the group limit equals the game's default. The mode is survival, which means gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.

A.11What is the map for whyfry1zen?

A procedural map, generated by the game, is what whyfry1zen runs.

Connection

A.12How do you connect to whyfry1zen?

Press F1 inside Rust to open the console and enter client.connect 185.253.180.110:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp2Max players. 2 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs166494Build. Build 166494 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.