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whyfry1zen

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 7d ago · 185.253.182.238:28015

Abstract

We describe the public Rust server whyfry1zen, reached at 185.253.182.238:28015. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #14,655 of all servers, the top 66%. It last wiped 9d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/20% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#14,655top 66%
Last wipe9d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 66% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address185.253.182.238:28015
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe19 Oct 2026, 18:59 UTC
Hostname–
First seen20 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average237/275
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average162/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average28/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average16/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average34/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average45/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does whyfry1zen have?

A region is not published by whyfry1zen. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 185.253.182.238:28015.

A.2How reliable is whyfry1zen, and is it currently online?

At the present moment, whyfry1zen is offline; it was last seen 7 days 4 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 20 October 2026 by Rust Statistics.

A.3What version of Rust is run on whyfry1zen?

The version of Rust on whyfry1zen is network protocol 2634 and build 166494, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4On what cycle does whyfry1zen wipe?

The record of whyfry1zen's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 9 days 5 hours.

Player count

A.5What is the rank of whyfry1zen among Rust servers?

Ranked by player hours across seven days, whyfry1zen holds #14,655, in the top 66% of all ranked servers.

A.6How would you characterise the player activity on whyfry1zen?

whyfry1zen is not online now; 7 days 4 hours have passed since it was last seen. Averaged over the last seven days: 0 players; the same period peaks at 1.

Tags, lists

A.7How should the tags on whyfry1zen be interpreted?

Tags from whyfry1zen, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166494 (Build): This server runs game build 166494; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can whyfry1zen be found among the Rust Statistics lists and filters?

These Rust Statistics lists include whyfry1zen: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and map

A.9Which settings and rules are in force on whyfry1zen?

The name of whyfry1zen states no gather rate. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.

A.10What is the map for whyfry1zen?

A procedural map, generated by the game, is what whyfry1zen runs.

How to join

A.11What steps are required to join whyfry1zen?

Enter client.connect 185.253.182.238:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp2Max players. The slot count is 2.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs166494Build. This server runs game build 166494.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.