Rust StatisticsWorking papers on every public Rust server · 96,005 players now

test

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 45d ago · 185.27.101.116:28015

Abstract

We describe the public Rust server test, reached at 185.27.101.116:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,015 of all servers. It last wiped 45d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/80% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,015no region published
Last wipe45d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep21 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sun 13 Sep, 21:2345d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address185.27.101.116:28015
Region–
Max players8
Group limit8, the default
Wipe schedule–
Last wipe13 Sep 2026, 21:23 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and next Rust wipe times [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average440/500
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average447/475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average976/1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average63/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average992/1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average26/250

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of test?

There is no region published for test. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 185.27.101.116:28015.

A.2What is the reliability of test, and is it online?

Right now, test is offline, and the last time it was seen was 45 days ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 13 September 2026 by Rust Statistics.

A.3What is the Rust version for test?

The version of Rust on test is network protocol 2633 and build 163794, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4What schedule does test follow for wipes?

Too few wipes by test have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 45 days 18 hours.

A.5How would you describe wipe day on test?

The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 0 hours after it began.

Population

A.6How does test compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts test at #15,015, within the top – of ranked servers.

A.7At what level does test operate in terms of players?

test is not online now; 45 days have passed since it was last seen.

Tags, lists

A.8How should the tags on test be interpreted?

gmrust (Game mode): This is survival as standard Rust plays; mp8 (Max players): It offers 8 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set: these are the tags test publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can test be found among the Rust Statistics lists and filters?

These Rust Statistics lists include test: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.10What are the settings and rules that govern test?

Its name carries no gather rate for test. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gather, build and raid: the standard game. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. VAC is not in use; Valve's anti-cheat is off.

A.11On which map does test take place?

On test the terrain is procedural, built by the game itself.

Connection

A.12What steps are required to join test?

Press F1 inside Rust to open the console and enter client.connect 185.27.101.116:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp8,ptrak,$r?,v2633,gmrust,cs163794,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp8Max players. It offers 8 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs163794Build. The game build is 163794.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.