Rust StatisticsWorking papers on every public Rust server · 37,516 players now

Insert Name - EUGameHost.com

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 10m ago · 185.36.205.6:28045

Abstract

We describe the public Rust server Insert Name - EUGameHost.com, reached at 185.36.205.6:28045. At the last check it held 0 of 100 places, against a seven-day mean of 01. It ranks #15,420 of all servers, the top 69%. It last wiped 184d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,420top 69%
Last wipe184d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123404:0013:0022:0007:0016:0001:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
01020304004:0013:0022:0007:0016:0001:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Insert Name - EUGameHost.com
Figure 4: The map: Procedural Map, size 3500, seed 1. Open on RustMaps.
Table 3: The server's published settings.
Address185.36.205.6:28045
Region– · uk1
Max players100
Group limit8, the default
Wipe schedule–
Last wipe26 Apr 2026, 21:53 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3500
Seed1

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average235/300
Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average14/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average22/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average113/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average47/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average42/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does Insert Name - EUGameHost.com perform well?

Over the past 48 hours, it ran at an average of 27 server fps, with a low of 22. The highest number of entities it carried was 67,769, comprising buildings, deployables and all other objects. Its highest memory usage was 3,327 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What location does Insert Name - EUGameHost.com have?

A region is not published by Insert Name - EUGameHost.com, and its region code is uk1. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 185.36.205.6:28045.

A.3What is the online status and reliability of Insert Name - EUGameHost.com?

At the present moment, Insert Name - EUGameHost.com is online. Based on the uptime it reports, the last restart occurred about 5 days 3 hours ago. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What is the Rust version for Insert Name - EUGameHost.com?

Insert Name - EUGameHost.com is running Rust network protocol 2623 and build 148916 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5When are wipes carried out on Insert Name - EUGameHost.com?

There are not yet enough recorded wipes for Insert Name - EUGameHost.com to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 184 days 5 hours ago.

Player count

A.6What position does Insert Name - EUGameHost.com occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Insert Name - EUGameHost.com at #15,420, within the top 69% of ranked servers.

A.7At what level does Insert Name - EUGameHost.com operate in terms of players?

At this moment 0 players are on Insert Name - EUGameHost.com, which has 100 slots in total. Averaged across the last seven days, the population is 0 players.

Tags and filters

A.8What do the tags associated with Insert Name - EUGameHost.com signify?

gmrust (Game mode): This is survival as standard Rust plays; mp100 (Max players): It offers 100 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2623 (Protocol): Your game must run protocol 2623 to connect; cs148916 (Build): The game build is 148916; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $ruk1 (Region code): The code uk1 identifies the server's region: these are the tags Insert Name - EUGameHost.com publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can Insert Name - EUGameHost.com be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that Insert Name - EUGameHost.com fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.10What are the settings and rules that govern Insert Name - EUGameHost.com?

No gather rate appears in the name of Insert Name - EUGameHost.com. The group cap is 8 players, which is the default in the game. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.

A.11On which map does Insert Name - EUGameHost.com take place?

The game generates Insert Name - EUGameHost.com's procedural map at size 3,500, from seed 1. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.12How do you connect to Insert Name - EUGameHost.com?

Enter client.connect 185.36.205.6:28045 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$ruk1,v2623,gmrust,cs148916,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp100Max players. It offers 100 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2623Protocol. Your game must run protocol 2623 to connect.
cs148916Build. The game build is 148916.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$ruk1Region code. The code uk1 identifies the server's region.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

A high-performance Rust server, powered by CPUs running at 4.5-5Ghz, supported by super-fast SSD/NVME drives, and fortified with robust 12Tbps DDoS protection from path.net. What sets us apart? �ף Lightning-fast Deployment in Just 30 Seconds �ף Global Server Locations for Optimal Latency �ף Top-of-the-line Hardware Ensuring Unwavering Reliability �ף Shielded with 12Tbps Anycasted DDoS Protection and A2S Caching by path.net Unlock the ultimate gaming experience today! Purchase your own server now at eugamehost.com/rust-server-hosting.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.