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cpstest

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 10d ago · 185.53.90.38:28215

Abstract

We describe the public Rust server cpstest, reached at 185.53.90.38:28215. It is offline at the last check, against a seven-day mean of 01. It ranks #15,253 of all servers, the top 69%. It last wiped 10d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,253top 69%
Last wipe10d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 4: The map: Custom Map.
Table 3: The server's published settings.
Address185.53.90.38:28215
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe18 Oct 2026, 16:58 UTC
Hostname–
First seen18 Oct 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average410/500
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average249/300
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average43/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average31/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average73/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average90/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of cpstest?

There is no region published for cpstest. Rust Statistics does not look up the machine's location; it shows where the server says it is. 185.53.90.38:28215 is its address.

A.2What is the online status and reliability of cpstest?

cpstest is currently offline, with the last sighting 10 days 5 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 18 October 2026 by Rust Statistics.

A.3What version of Rust is run on cpstest?

Rust network protocol 2634 and build 167781 is the version that cpstest runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4What schedule does cpstest follow for wipes?

The record of cpstest's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 10 days 5 hours have passed since the current world was generated.

Player count

A.5What is the rank of cpstest among Rust servers?

The seven-day player-hours ranking puts cpstest at #15,253, within the top 69% of ranked servers.

A.6How would you characterise the player activity on cpstest?

At this moment cpstest is offline, having last been seen 10 days 5 hours ago.

Tags and filters

A.7How should the tags on cpstest be interpreted?

gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set: these are the tags cpstest publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can cpstest be found among the Rust Statistics lists and filters?

The Rust Statistics lists that cpstest fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and map

A.9What are the settings and rules that govern cpstest?

No gather rate appears in the name of cpstest. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gather, build and raid: the standard game. Players may raid and fight one another. Community is its category in the server browser. VAC, Valve's anti-cheat, is enabled.

How to join

A.10What steps are required to join cpstest?

Enter client.connect 185.53.90.38:28215 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp10Max players. The slot count is 10.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167781Build. The game build is 167781.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.