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JAD SOLO PVE NEW

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 14d ago · 185.61.48.14:28015

Abstract

We describe the public Rust server JAD SOLO PVE NEW, reached at 185.61.48.14:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,212 of all servers, the top 70%. It last wiped 16d ago.

Keywordspve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/10% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,212top 70%
Last wipe16d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k25 Sep30 Sep5 Oct11 Oct16 Oct21 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap3.5 daysbetween real wipes
On rhythm50%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held100%of its cycles kept half the crowd
Mon 12 OctThu 8 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 32 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 12 Oct, 18:1316d ago 0 – running 0
Thu 8 Oct, 22:2020d ago 1 held half 3.8 d 1
Mon 5 Oct, 17:1923d ago 1 – 3.2 d 0
Fri 2 Oct, 20:0726d ago 1 – 2.9 d 1
Fri 25 Sep, 12:0533d ago 0 – 7.3 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address185.61.48.14:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe12 Oct 2026, 18:13 UTC
Hostname–
First seen25 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2], rust pve servers [3] and predicted wipe schedule [4].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 54 on average67/200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 33 on average5/200
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average33/200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average19/200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 21 on average23/150
[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average1/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does JAD SOLO PVE NEW have?

There is no region published for JAD SOLO PVE NEW. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 185.61.48.14:28015.

A.2What is the online status and reliability of JAD SOLO PVE NEW?

JAD SOLO PVE NEW is currently offline, with the last sighting 14 days 23 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 25 September 2026 by Rust Statistics.

A.3What version of Rust is run on JAD SOLO PVE NEW?

Rust network protocol 2634 and build 166652 is the version that JAD SOLO PVE NEW runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4On what cycle does JAD SOLO PVE NEW wipe?

With irregular wipe times, JAD SOLO PVE NEW offers no next wipe to predict. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 16 days 9 hours have passed since the current world was generated.

A.5What characterises wipe day on JAD SOLO PVE NEW?

Recent wipes saw an average peak of 1 players. The crowd reached its maximum 32 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.

Player count

A.6How does JAD SOLO PVE NEW compare with other Rust servers in the rankings?

Ranked by player hours across seven days, JAD SOLO PVE NEW holds #15,212, in the top 70% of all ranked servers.

A.7At what level does JAD SOLO PVE NEW operate in terms of players?

JAD SOLO PVE NEW is not online now; 14 days 23 hours have passed since it was last seen.

Tags, lists

A.8What is the meaning of the tags on JAD SOLO PVE NEW?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp1 (Max players): It offers 1 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^p (PvE): The threat is the world, not other players, which JAD SOLO PVE NEW publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can JAD SOLO PVE NEW be found among the Rust Statistics lists and filters?

The Rust Statistics lists that JAD SOLO PVE NEW fits are: Rust community servers, measured and Rust PvE servers: live list. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Settings and map

A.10What are the settings and rules that govern JAD SOLO PVE NEW?

No gather rate appears in the name of JAD SOLO PVE NEW. No cap is given beyond the game's default of 8 players per group. Listed as pve, the game mode is fighting other players is excluded. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.

A.11What is the map for JAD SOLO PVE NEW?

On JAD SOLO PVE NEW the terrain is procedural, built by the game itself.

Connection

A.12What steps are required to join JAD SOLO PVE NEW?

Enter client.connect 185.61.48.14:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp1Max players. It offers 1 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs166652Build. This server runs game build 166652.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.
Gameplay
^pPvE. The threat is the world, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust pve servers. ruststatistics.org/top-rust-pve-servers.
  4. [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.