Rust StatisticsWorking papers on every public Rust server · 89,289 players now

JAD SOLO PVE NEW

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 14d ago · 185.61.48.18:28015

Abstract

We describe the public Rust server JAD SOLO PVE NEW, reached at 185.61.48.18:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,229 of all servers, the top 70%. It last wiped 16d ago.

Keywordspve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/10% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,229top 70%
Last wipe16d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k26 Sep1 Oct7 Oct12 Oct16 Oct21 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap7 daysbetween real wipes
Wipe-day peak1players, last three wipes
Crowd held100%of its cycles kept half the crowd
Mon 12 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 12 Oct, 18:1316d ago 1 – running 1
Mon 5 Oct, 17:1923d ago 1 held half 7 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address185.61.48.18:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe12 Oct 2026, 18:13 UTC
Hostname–
First seen26 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2], pve servers by play style [3] and next Rust wipe times [4].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 53 on average36/200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 33 on average37/200
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 32 on average17/200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average25/200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 21 on average12/150
[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 17 on average11/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does JAD SOLO PVE NEW have?

There is no region published for JAD SOLO PVE NEW. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 185.61.48.18:28015.

A.2What is the reliability of JAD SOLO PVE NEW, and is it online?

At the present moment, JAD SOLO PVE NEW is offline; it was last seen 14 days ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 26 September 2026.

A.3What is the Rust version for JAD SOLO PVE NEW?

Rust network protocol 2634 and build 166652 is the version that JAD SOLO PVE NEW runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4On what cycle does JAD SOLO PVE NEW wipe?

The record of JAD SOLO PVE NEW's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 16 days 1 hours have passed since the current world was generated.

A.5How would you describe wipe day on JAD SOLO PVE NEW?

The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 8 hours after it began. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.

Player count

A.6How does JAD SOLO PVE NEW compare with other Rust servers in the rankings?

Ranked by player hours across seven days, JAD SOLO PVE NEW holds #15,229, in the top 70% of all ranked servers.

A.7At what level does JAD SOLO PVE NEW operate in terms of players?

At this moment JAD SOLO PVE NEW is offline, having last been seen 14 days ago.

Tags and filters

A.8What is the meaning of the tags on JAD SOLO PVE NEW?

gmrust (Game mode): Rust survival, in its standard form; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^p (PvE): Player fighting is off; danger comes from the world: these are the tags JAD SOLO PVE NEW publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can JAD SOLO PVE NEW be found among the Rust Statistics lists and filters?

Rust community servers, measured and Rust PvE servers: live list are the Rust Statistics lists that JAD SOLO PVE NEW fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Settings and map

A.10Under what rules and settings does JAD SOLO PVE NEW operate?

The name of JAD SOLO PVE NEW states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is pve, which means fighting other players is excluded. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.

A.11What is the map for JAD SOLO PVE NEW?

On JAD SOLO PVE NEW the terrain is procedural, built by the game itself.

Connection

A.12What steps are required to join JAD SOLO PVE NEW?

Press F1 inside Rust to open the console and enter client.connect 185.61.48.18:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp1Max players. The slot count is 1.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs166652Build. The game build is 166652.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Gameplay
^pPvE. Player fighting is off; danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Pve servers by play style. ruststatistics.org/top-rust-pve-servers.
  4. [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.