sharlotka
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 20d ago · 185.69.125.69:28015
Abstract
We describe the public Rust server sharlotka, reached at 185.69.125.69:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,880 of all servers, the top 72%. It last wiped 20d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 72% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 8 Oct, 10:3320d ago | 0 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 185.69.125.69:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 8 Oct 2026, 10:33 UTC |
| Hostname | – |
| First seen | 7 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average | 674/675 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 406/425 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 312 on average | 45/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 311 on average | 49/250 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 272 on average | 173/200 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average | 101/125 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of sharlotka?
No region is published by sharlotka. Rust Statistics does not look up the machine's location; it shows where the server says it is. 185.69.125.69:28015 is its address.
A.2How reliable is sharlotka, and is it currently online?
At the present moment, sharlotka is offline; it was last seen 20 days 1 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 7 October 2026 by Rust Statistics.
A.3What is the Rust version for sharlotka?
sharlotka is running Rust network protocol 2634 and build 167231 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4On what cycle does sharlotka wipe?
Too few wipes by sharlotka have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 20 days 1 hours have passed since the current world was generated.
A.5How would you describe wipe day on sharlotka?
Across its recent wipes, the average peak population was 0 players. The crowd reached its maximum 0 hours after the latest wipe.
Player count
A.6What position does sharlotka occupy in the ranking of Rust servers?
Ranked by player hours across seven days, sharlotka holds #15,880, in the top 72% of all ranked servers.
A.7What is the population level of sharlotka?
At this moment sharlotka is offline, having last been seen 20 days 1 hours ago.
Tags and filters
A.8How should the tags on sharlotka be interpreted?
gmrust (Game mode): Rust survival, in its standard form; mp500 (Max players): The slot count is 500; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167231 (Build): Build 167231 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset: these are the tags sharlotka publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can sharlotka be found among the Rust Statistics lists and filters?
These Rust Statistics lists include sharlotka: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.10Under what rules and settings does sharlotka operate?
Its name carries no gather rate for sharlotka. At 8 players, the group limit equals the game's default. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
A.11What map is in use on sharlotka?
The game generates the map on sharlotka; that format is procedural.
Connection
A.12How do you connect to sharlotka?
Press F1 inside Rust to open the console and enter client.connect 185.69.125.69:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp500,ptrak,$r?,v2634,gmrust,cs167231,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp500 | Max players. The slot count is 500. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167231 | Build. Build 167231 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.