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RustMultitool Test

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 39d ago · 185.72.11.119:28015

Abstract

We describe the public Rust server RustMultitool Test, reached at 185.72.11.119:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,412 of all servers. It last wiped 39d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/40% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,412no region published
Last wipe39d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address185.72.11.119:28015
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wipe19 Sep 2026, 11:38 UTC
Hostname–
First seen19 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average330/375
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average220/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average37/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average31/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average55/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average78/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does RustMultitool Test have?

There is no region published for RustMultitool Test. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 185.72.11.119:28015.

A.2What is the reliability of RustMultitool Test, and is it online?

At the present moment, RustMultitool Test is offline; it was last seen 39 days 10 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 19 September 2026.

A.3What version of Rust is run on RustMultitool Test?

RustMultitool Test is running Rust network protocol 2633 and build 164530 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4On what cycle does RustMultitool Test wipe?

The record of RustMultitool Test's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 39 days 11 hours ago.

Population

A.5What position does RustMultitool Test occupy in the ranking of Rust servers?

Ranked by player hours across seven days, RustMultitool Test holds #15,412, in the top – of all ranked servers.

A.6What is the population level of RustMultitool Test?

The last recorded sighting of RustMultitool Test was 39 days 10 hours ago; it is offline now.

Tags, lists

A.7What do the tags associated with RustMultitool Test signify?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp4 (Max players): It offers 4 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset, which RustMultitool Test publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can RustMultitool Test be found among the Rust Statistics lists and filters?

The Rust Statistics lists that RustMultitool Test fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9Which settings and rules are in force on RustMultitool Test?

Its name carries no gather rate for RustMultitool Test. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.

A.10On which map does RustMultitool Test take place?

On RustMultitool Test the terrain is procedural, built by the game itself.

Connection

A.11How do you connect to RustMultitool Test?

Press F1 inside Rust to open the console and enter client.connect 185.72.11.119:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp4,ptrak,$r?,v2633,gmrust,cs164530,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp4Max players. It offers 4 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. Your game must run protocol 2633 to connect.
cs164530Build. The game build is 164530.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.