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My Local Test Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 24d ago · 185.92.138.184:28015

Abstract

We describe the public Rust server My Local Test Server, reached at 185.92.138.184:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #14,631 of all servers, the top 65%. It last wiped 24d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#14,631top 65%
Last wipe24d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 65% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address185.92.138.184:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe5 Oct 2026, 10:25 UTC
Hostname–
First seen5 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average546/625
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average433/450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average162/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average59/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average199/250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average314/225

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is My Local Test Server based?

There is no region published for My Local Test Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 185.92.138.184:28015.

A.2What is the online status and reliability of My Local Test Server?

At the present moment, My Local Test Server is offline; it was last seen 24 days 3 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 5 October 2026.

A.3What is the Rust version for My Local Test Server?

Rust network protocol 2634 and build 166652 is the version that My Local Test Server runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4When are wipes carried out on My Local Test Server?

Too few wipes by My Local Test Server have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 24 days 4 hours have passed since the current world was generated.

Player count

A.5What position does My Local Test Server occupy in the ranking of Rust servers?

Ranked by player hours across seven days, My Local Test Server holds #14,631, in the top 65% of all ranked servers.

A.6How would you characterise the player activity on My Local Test Server?

The last recorded sighting of My Local Test Server was 24 days 3 hours ago; it is offline now.

Tags, lists

A.7How should the tags on My Local Test Server be interpreted?

Tags from My Local Test Server, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can My Local Test Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that My Local Test Server fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9What are the settings and rules that govern My Local Test Server?

Its name carries no gather rate for My Local Test Server. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.

A.10What map is in use on My Local Test Server?

The game generates the map on My Local Test Server; that format is procedural.

Connection

A.11How do you connect to My Local Test Server?

Enter client.connect 185.92.138.184:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp10Max players. 10 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs166652Build. The game build is 166652.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.