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Mach Test Server [Staging]

Rust Statistics

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Offline · checked 6d ago · 186.128.25.87:28015

Abstract

We describe the public Rust server Mach Test Server [Staging], reached at 186.128.25.87:28015. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #13,117 of all servers, the top 59%. It last wiped 31d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1001% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#13,117top 59%
Last wipe31d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 59% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address186.128.25.87:28015
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe27 Sep 2026, 20:19 UTC
Hostname–
First seen22 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average361/500
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average217/300
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average36/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average28/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average61/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average82/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of Mach Test Server [Staging]?

A region is not published by Mach Test Server [Staging]. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 186.128.25.87:28015.

A.2What is the reliability of Mach Test Server [Staging], and is it online?

Right now, Mach Test Server [Staging] is offline, and the last time it was seen was 6 days 4 hours ago. The server was up 0% of the time over the last 5 full days, 0 of 120 hours. Its first appearance in Rust Statistics's records is 22 October 2026.

A.3What version of Rust is run on Mach Test Server [Staging]?

Mach Test Server [Staging] is running Rust network protocol 2635 and build 168912 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4When are wipes carried out on Mach Test Server [Staging]?

There are not yet enough recorded wipes for Mach Test Server [Staging] to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 31 days 2 hours.

Player count

A.5What is the rank of Mach Test Server [Staging] among Rust servers?

Ranked by player hours across seven days, Mach Test Server [Staging] holds #13,117, in the top 59% of all ranked servers.

A.6What is the population level of Mach Test Server [Staging]?

At this moment Mach Test Server [Staging] is offline, having last been seen 6 days 4 hours ago. Over the last week the count averages 0 players and reaches 1 at its height.

Tags and filters

A.7What is the meaning of the tags on Mach Test Server [Staging]?

Tags from Mach Test Server [Staging], read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168912 (Build): The game build is 168912; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can Mach Test Server [Staging] be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Mach Test Server [Staging]: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9Under what rules and settings does Mach Test Server [Staging] operate?

No gather rate appears in the name of Mach Test Server [Staging]. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.

A.10What is the map for Mach Test Server [Staging]?

A procedural map, generated by the game, is what Mach Test Server [Staging] runs.

How to join

A.11What steps are required to join Mach Test Server [Staging]?

Press F1 inside Rust to open the console and enter client.connect 186.128.25.87:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,gmrust,cs168912,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp100Max players. 100 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168912Build. The game build is 168912.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.