Name of Server as Shown on the Client Server List
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 4d ago · 187.15.82.18:28015
Abstract
We describe the public Rust server Name of Server as Shown on the Client Server List, reached at 187.15.82.18:28015. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #10,189 of all servers, the top 46%. It last wiped 8d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 46% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 187.15.82.18:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 21 Oct 2026, 02:23 UTC |
| Hostname | – |
| First seen | 24 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average | 158/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 101/200 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 14/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average | 16/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average | 12/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average | 17/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What location does Name of Server as Shown on the Client Server List have?
A region is not published by Name of Server as Shown on the Client Server List. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 187.15.82.18:28015.
A.2How reliable is Name of Server as Shown on the Client Server List, and is it currently online?
Right now, Name of Server as Shown on the Client Server List is offline, and the last time it was seen was 4 days 17 hours ago. Its uptime over the last full days (4 days) was 0%, with 0 of 96 hours online. It was first observed on 24 October 2026 by Rust Statistics.
A.3What version of Rust is run on Name of Server as Shown on the Client Server List?
The version of Rust on Name of Server as Shown on the Client Server List is network protocol 2635 and build 168909, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4On what cycle does Name of Server as Shown on the Client Server List wipe?
Too few wipes by Name of Server as Shown on the Client Server List have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 8 days have passed since the current world was generated.
Player count
A.5What is the rank of Name of Server as Shown on the Client Server List among Rust servers?
The seven-day player-hours ranking puts Name of Server as Shown on the Client Server List at #10,189, within the top 46% of ranked servers.
A.6How would you characterise the player activity on Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List is not online now; 4 days 17 hours have passed since it was last seen. The peak over seven days is 1, against an average of 0.
Tags, lists
A.7How should the tags on Name of Server as Shown on the Client Server List be interpreted?
Tags from Name of Server as Shown on the Client Server List, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can Name of Server as Shown on the Client Server List be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that Name of Server as Shown on the Client Server List fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and map
A.9Which settings and rules are in force on Name of Server as Shown on the Client Server List?
No gather rate appears in the name of Name of Server as Shown on the Client Server List. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gather, build and raid: the standard game. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.
A.10What map is in use on Name of Server as Shown on the Client Server List?
A procedural map, generated by the game, is what Name of Server as Shown on the Client Server List runs.
How to join
A.11How do you connect to Name of Server as Shown on the Client Server List?
Enter client.connect 187.15.82.18:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp10 | Max players. The slot count is 10. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.