Rust Privado [Tailscale]
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 22h ago · 187.188.253.250:28015
Abstract
We describe the public Rust server Rust Privado [Tailscale], reached at 187.188.253.250:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,349 of all servers, the top 69%. It last wiped 23d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 6.1 days | between real wipes |
| On rhythm | 0% | of its recent wipes |
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Mon 5 Oct, 09:2023d ago | – | – | running | 0 |
| Mon 28 Sep, 03:1930d ago | 0 | – | 7.3 d | 0 |
| Wed 23 Sep, 02:3835d ago | 0 | – | 5 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 187.188.253.250:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 5 Oct 2026, 09:20 UTC |
| Hostname | – |
| First seen | 19 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average | 204/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 123/200 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 25/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average | 14/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average | 25/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average | 30/225 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is Rust Privado [Tailscale] based?
A region is not published by Rust Privado [Tailscale]. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 187.188.253.250:28015 is its address.
A.2How reliable is Rust Privado [Tailscale], and is it currently online?
Right now, Rust Privado [Tailscale] is offline, and the last time it was seen was 22 hours ago. The server was up 1% of the time over the last 7 full days, 2 of 168 hours. Its first appearance in Rust Statistics's records is 19 September 2026.
A.3What is the Rust version for Rust Privado [Tailscale]?
Rust network protocol 2635 and build 168909 is the version that Rust Privado [Tailscale] runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4What schedule does Rust Privado [Tailscale] follow for wipes?
Prediction of the next wipe is impossible for Rust Privado [Tailscale], which wipes irregularly. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 23 days 16 hours.
A.5What happens on Rust Privado [Tailscale] when wipe day arrives?
Across its recent wipes, the average peak population was 0 players.
Population
A.6How does Rust Privado [Tailscale] compare with other Rust servers in the rankings?
Ranked by player hours across seven days, Rust Privado [Tailscale] holds #15,349, in the top 69% of all ranked servers.
A.7What is the population level of Rust Privado [Tailscale]?
At this moment Rust Privado [Tailscale] is offline, having last been seen 22 hours ago. Averaged across the last seven days, the population is 0 players.
Tags and filters
A.8How should the tags on Rust Privado [Tailscale] be interpreted?
Tags from Rust Privado [Tailscale], read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can Rust Privado [Tailscale] be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Rust Privado [Tailscale]: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.10Under what rules and settings does Rust Privado [Tailscale] operate?
Its name carries no gather rate for Rust Privado [Tailscale]. The group cap is 8 players, which is the default in the game. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. Community is its category in the server browser. The server has VAC off, Valve's anti-cheat.
A.11What is the map for Rust Privado [Tailscale]?
A procedural map, generated by the game, is what Rust Privado [Tailscale] runs.
Connection
A.12What is the process for joining Rust Privado [Tailscale]?
Press F1 inside Rust to open the console and enter client.connect 187.188.253.250:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp10 | Max players. 10 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.