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SAKHALIN_ONLINE

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 1d ago · 188.113.164.74:28015

Abstract

We describe the public Rust server SAKHALIN_ONLINE, reached at 188.113.164.74:28015. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #13,531 of all servers, the top 61%. It last wiped 7d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes vanilla

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#13,531top 61%
Last wipe7d agomonthly schedule
Next wipe37d 11hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123408:0009:0010:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
025507510008:0009:0010:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct.

4Rank

The server stands in the top 61% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 11hforce wipefw
Thu 3 Dec, 19:0035d 11hforce wipefw
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 21 Oct, 10:367d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of SAKHALIN_ONLINE
Figure 5: The map: Procedural Map, size 4000, seed 383838. Open on RustMaps.
Table 5: The server's published settings.
Address188.113.164.74:28015
Region–
Max players100
Group limit8, the default
Wipe schedulemonthly
Last wipe21 Oct 2026, 10:36 UTC
Hostname–
First seen13 Oct 2026
MapProcedural Map
Size4000
Seed383838

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2], live vanilla server list [3] and next Rust wipe times [4].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average131/225
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 216 on average104/200
[EU East] Facepunch 4EU · groups of 8+ · monthly · 173 on average36/350
[EU] Facepunch 1EU · groups of 8+ · monthly · 161 on average61/400
Rustopia.gg - US LargeNA · groups of 16+ · monthly · 130 on average27/200
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average32/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does SAKHALIN_ONLINE perform well?

Its average server fps over the last 48 hours was 80, with a minimum of 78. Buildings, deployables and all other world objects counted together reached a maximum of 94,572 entities. Its highest memory usage was 2,476 MB. Players experience lag when fps is low and the entity count is rising.

A.2What location does SAKHALIN_ONLINE have?

A region is not published by SAKHALIN_ONLINE. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 188.113.164.74:28015 is its address.

A.3What is the online status and reliability of SAKHALIN_ONLINE?

SAKHALIN_ONLINE is currently offline, with the last sighting 44 hours ago. The uptime it reports indicates a restart about 23 hours ago. Of the 168 hours in the last 7 full days, 129 were served, an availability of 77%. The first record of it by Rust Statistics dates to 13 October 2026.

A.4What is the Rust version for SAKHALIN_ONLINE?

SAKHALIN_ONLINE is running Rust network protocol 2634 and build 167584 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5On what cycle does SAKHALIN_ONLINE wipe?

Once a month, SAKHALIN_ONLINE wipes in line with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. 7 days 20 hours have passed since the current world was generated. According to its tags, wipes happen once a month.

A.6How would you describe wipe day on SAKHALIN_ONLINE?

Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 3 hours after it began.

Player count

A.7How does SAKHALIN_ONLINE compare with other Rust servers in the rankings?

Ranked by player hours across seven days, SAKHALIN_ONLINE holds #13,531, in the top 61% of all ranked servers.

A.8At what level does SAKHALIN_ONLINE operate in terms of players?

The last recorded sighting of SAKHALIN_ONLINE was 44 hours ago; it is offline now. The peak over seven days is 1, against an average of 0.

Tags and filters

A.9What do the tags associated with SAKHALIN_ONLINE signify?

Tags from SAKHALIN_ONLINE, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167584 (Build): This server runs game build 167584; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can SAKHALIN_ONLINE be found among the Rust Statistics lists and filters?

These Rust Statistics lists include SAKHALIN_ONLINE: Rust community servers, measured and Vanilla Rust servers. You will find it on the server list filtered by: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Settings and map

A.11Under what rules and settings does SAKHALIN_ONLINE operate?

No gather rate appears in the name of SAKHALIN_ONLINE. At 8 players, the group limit equals the game's default. The mode is survival, which means gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. It describes itself as vanilla, which is to say nothing is changed from Facepunch's release: rates, kits and rules are as shipped. VAC is active: that is Valve's anti-cheat.

A.12What map is in use on SAKHALIN_ONLINE?

Generated by the game from seed 383838, the procedural map on SAKHALIN_ONLINE measures 4,000. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.13What is the process for joining SAKHALIN_ONLINE?

Enter client.connect 188.113.164.74:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2634,^m,^v,gmrust,cs167584,ts8.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp100Max players. The slot count is 100.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167584Build. This server runs game build 167584.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.
Wipe schedule
^mMonthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe.
Difficulty
^vVanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Live vanilla server list. ruststatistics.org/top-vanilla-rust-servers.
  4. [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.