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RustMate export

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 5d ago · 188.130.159.7:28215

Abstract

We describe the public Rust server RustMate export, reached at 188.130.159.7:28215. It is offline at the last check, against a seven-day mean of 01. It ranks #15,318 of all servers, the top 69%. It makes a new world every few hours (11 this week), so it keeps no wipe schedule.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/10% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,318top 69%
Wipesresets11 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe3–resets, no wipes

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5World resets

Table 2: World resets, newest first; a new world every few hours, none of which counts as a wipe.
Wiped (UTC)PeakCrowdLastedBefore
Fri 23 Oct, 20:185d ago – – – 0
Fri 23 Oct, 19:475d ago – – – 0
Fri 23 Oct, 16:045d ago – – – 0
Fri 23 Oct, 03:076d ago – – – 0
Fri 23 Oct, 03:036d ago – – – 0
Fri 23 Oct, 02:576d ago – – – 0
Fri 23 Oct, 02:536d ago – – – 0
Fri 23 Oct, 02:396d ago – – – 0
Fri 23 Oct, 01:556d ago – – – 0
Fri 23 Oct, 01:386d ago – – – 0

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address188.130.159.7:28215
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wiperesets constantly
Hostname–
First seen23 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10EU · groups of 8+ · weekly · 113 on average86/300
Rustoria.co - EU Low Pop | JUST WIPED 29.10EU · no group limit · 66 on average51/100
Rustoria.co - US Long Premium | JUST WIPED 29.10NA · no group limit · 66 on average80/100
Rustoria.co - EU East Medium | JUST WIPED 29.10EU · no group limit · 65 on average55/100
MIRAGE RUST | TUESDAY | JUST WIPED 29.10no group limit · 56 on average30/100
-2stoned | Solo/Duo/Trios | Beginner Friendly | Low DecayEU · groups of 8+ · monthly · 29 on average13/150

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of RustMate export?

A region is not published by RustMate export. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 188.130.159.7:28215.

A.2What is the reliability of RustMate export, and is it online?

RustMate export is currently offline, with the last sighting 5 days 15 hours ago. Of the 120 hours in the last 5 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 23 October 2026.

A.3What version of Rust is run on RustMate export?

RustMate export is running Rust network protocol 2634 and build 167781 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4When are wipes carried out on RustMate export?

A new world is created every few hours by RustMate export. Since none of these resets qualifies as a wipe, no wipe schedule exists.

Player count

A.5How does RustMate export compare with other Rust servers in the rankings?

Ranked by player hours across seven days, RustMate export holds #15,318, in the top 69% of all ranked servers.

A.6What is the population level of RustMate export?

At this moment RustMate export is offline, having last been seen 5 days 15 hours ago. Averaged across the last seven days, the population is 0 players.

Tags, lists

A.7What do the tags associated with RustMate export signify?

gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): It offers 1 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set: these are the tags RustMate export publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can RustMate export be found among the Rust Statistics lists and filters?

The Rust Statistics lists that RustMate export fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Rules, settings, map

A.9Which settings and rules are in force on RustMate export?

No gather rate appears in the name of RustMate export. The group cap is 8 players, which is the default in the game. The mode is survival, which means gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.

A.10What is the map for RustMate export?

On RustMate export the terrain is procedural, built by the game itself.

How to join

A.11What steps are required to join RustMate export?

Press F1 inside Rust to open the console and enter client.connect 188.130.159.7:28215. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp1Max players. It offers 1 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167781Build. This server runs game build 167781.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.