Rust StatisticsWorking papers on every public Rust server · 35,442 players now

your_server_name

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 26d ago · 188.162.229.110:28015

Abstract

We describe the public Rust server your_server_name, reached at 188.162.229.110:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,797 of all servers, the top 60%. It last wiped 26d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/520% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,797top 60%
Last wipe26d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 60% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address188.162.229.110:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 08:31 UTC
Hostname–
First seen2 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average199/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average176/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average14/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average16/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average18/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average100/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does your_server_name have?

No region is published by your_server_name. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 188.162.229.110:28015.

A.2What is the online status and reliability of your_server_name?

your_server_name is currently offline, with the last sighting 26 days 14 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 2 October 2026.

A.3What is the Rust version for your_server_name?

The version of Rust on your_server_name is network protocol 2634 and build 166586, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4When are wipes carried out on your_server_name?

Too few wipes by your_server_name have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 26 days 22 hours ago.

Player count

A.5What is the rank of your_server_name among Rust servers?

Ranked by player hours across seven days, your_server_name holds #13,797, in the top 60% of all ranked servers.

A.6What is the population level of your_server_name?

The last recorded sighting of your_server_name was 26 days 14 hours ago; it is offline now.

Tags and filters

A.7What is the meaning of the tags on your_server_name?

gmrust (Game mode): This is survival as standard Rust plays; mp5 (Max players): It offers 5 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166586 (Build): Build 166586 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset: these are the tags your_server_name publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can your_server_name be found among the Rust Statistics lists and filters?

The Rust Statistics lists that your_server_name fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9Under what rules and settings does your_server_name operate?

No gather rate appears in the name of your_server_name. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.

A.10On which map does your_server_name take place?

The game generates the map on your_server_name; that format is procedural.

Connection

A.11How do you connect to your_server_name?

Press F1 inside Rust to open the console and enter client.connect 188.162.229.110:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp5,ptrak,$r?,v2634,gmrust,cs166586,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp5Max players. It offers 5 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs166586Build. Build 166586 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.