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first_server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 16d ago · 188.162.65.220:28015

Abstract

We describe the public Rust server first_server, reached at 188.162.65.220:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,418 of all servers, the top 61%. It last wiped 23d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/5000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,418top 61%
Last wipe23d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 61% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address188.162.65.220:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe5 Oct 2026, 20:18 UTC
Hostname–
First seen12 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average510/575
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average340/400
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average39/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average36/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average109/150
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average125/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is first_server based?

There is no region published for first_server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 188.162.65.220:28015 is its address.

A.2What is the online status and reliability of first_server?

At the present moment, first_server is offline; it was last seen 16 days 15 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 12 October 2026 by Rust Statistics.

A.3What version of Rust is run on first_server?

The version of Rust on first_server is network protocol 2634 and build 167398, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4What schedule does first_server follow for wipes?

Too few wipes by first_server have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 23 days 1 hours.

Population

A.5What position does first_server occupy in the ranking of Rust servers?

Ranked by player hours across seven days, first_server holds #13,418, in the top 61% of all ranked servers.

A.6How would you characterise the player activity on first_server?

first_server is not online now; 16 days 15 hours have passed since it was last seen.

Tags, lists

A.7What is the meaning of the tags on first_server?

The game's server browser reads gmvanilla (Game mode): Survival on vanilla rules; mp500 (Max players): The slot count is 500; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): This server runs game build 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set, which first_server publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can first_server be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that first_server fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9Which settings and rules are in force on first_server?

The name of first_server states no gather rate. The group cap is 8 players, which is the default in the game. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. The server browser lists it under Community. VAC is not in use; Valve's anti-cheat is off.

A.10On which map does first_server take place?

On first_server the terrain is procedural, built by the game itself.

How to join

A.11What is the process for joining first_server?

Press F1 inside Rust to open the console and enter client.connect 188.162.65.220:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp500,ptrak,$r?,v2634,gmvanilla,cs167398,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. Survival on vanilla rules.
mp500Max players. The slot count is 500.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167398Build. This server runs game build 167398.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.