DiedWorld
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 3d ago · 188.17.191.58:28015
Abstract
We describe the public Rust server DiedWorld, reached at 188.17.191.58:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #11,956 of all servers, the top 54%. It last wiped 18d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 54% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 188.17.191.58:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 11 Oct 2026, 08:23 UTC |
| Hostname | – |
| First seen | 19 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average | 421/400 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 346/350 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 35/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average | 30/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average | 50/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average | 141/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What location does DiedWorld have?
There is no region published for DiedWorld. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 188.17.191.58:28015.
A.2What is the reliability of DiedWorld, and is it online?
Right now, DiedWorld is offline, and the last time it was seen was 3 days 17 hours ago. Of the 168 hours in the last 7 full days, 2 were served, an availability of 1%. The first record of it by Rust Statistics dates to 19 October 2026.
A.3What version of Rust is run on DiedWorld?
DiedWorld is running Rust network protocol 2635 and build 168909 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4On what cycle does DiedWorld wipe?
There are not yet enough recorded wipes for DiedWorld to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 18 days 2 hours.
Player count
A.5How does DiedWorld compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts DiedWorld at #11,956, within the top 54% of ranked servers.
A.6What is the population level of DiedWorld?
The last recorded sighting of DiedWorld was 3 days 17 hours ago; it is offline now. The peak over seven days is 1, against an average of 1.
Tags and filters
A.7What is the meaning of the tags on DiedWorld?
gmrust (Game mode): Rust survival, in its standard form; mp500 (Max players): The slot count is 500; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset: these are the tags DiedWorld publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can DiedWorld be found among the Rust Statistics lists and filters?
These Rust Statistics lists include DiedWorld: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.9Under what rules and settings does DiedWorld operate?
Its name carries no gather rate for DiedWorld. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.
A.10What is the map for DiedWorld?
The game generates the map on DiedWorld; that format is procedural.
How to join
A.11What is the process for joining DiedWorld?
Press F1 inside Rust to open the console and enter client.connect 188.17.191.58:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp500 | Max players. The slot count is 500. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.