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My Test Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 7d ago · 188.190.215.124:28015

Abstract

We describe the public Rust server My Test Server, reached at 188.190.215.124:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #13,076 of all servers, the top 59%. It last wiped 8d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1010% full
In the queue0no queue
Seven-day mean1peak 1
Rank2#13,076top 59%
Last wipe8d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 59% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address188.190.215.124:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe21 Oct 2026, 16:10 UTC
Hostname–
First seen22 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average307/325
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average391/425
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average955/1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average46/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average983/1000
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average783/800

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does My Test Server have?

No region is published by My Test Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 188.190.215.124:28015.

A.2How reliable is My Test Server, and is it currently online?

Right now, My Test Server is offline, and the last time it was seen was 7 days 6 hours ago. Its uptime over the last full days (6 days) was 0%, with 0 of 144 hours online. It was first observed on 22 October 2026 by Rust Statistics.

A.3What version of Rust is run on My Test Server?

My Test Server is running Rust network protocol 2634 and build 167781 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4When are wipes carried out on My Test Server?

There are not yet enough recorded wipes for My Test Server to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 8 days 3 hours.

Population

A.5What position does My Test Server occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts My Test Server at #13,076, within the top 59% of ranked servers.

A.6What is the population level of My Test Server?

The last recorded sighting of My Test Server was 7 days 6 hours ago; it is offline now. The peak over seven days is 1, against an average of 1.

Tags, lists

A.7What do the tags associated with My Test Server signify?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): It offers 10 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset, which My Test Server publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can My Test Server be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that My Test Server fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.9Under what rules and settings does My Test Server operate?

The name of My Test Server states no gather rate. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gather, build and raid: the standard game. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.

A.10What map is in use on My Test Server?

On My Test Server the terrain is procedural, built by the game itself.

Connection

A.11What steps are required to join My Test Server?

Enter client.connect 188.190.215.124:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp10Max players. It offers 10 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167781Build. This server runs game build 167781.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.