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My Test Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 8d ago · 188.190.215.88:28015

Abstract

We describe the public Rust server My Test Server, reached at 188.190.215.88:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #14,397 of all servers, the top 65%. It last wiped 8d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#14,397top 65%
Last wipe8d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 65% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address188.190.215.88:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe21 Oct 2026, 16:10 UTC
Hostname–
First seen21 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average139/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average173/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average528/675
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average31/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average613/775
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average498/625

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is My Test Server based?

A region is not published by My Test Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 188.190.215.88:28015 is its address.

A.2How reliable is My Test Server, and is it currently online?

At the present moment, My Test Server is offline; it was last seen 8 days 4 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 21 October 2026.

A.3What version of Rust is run on My Test Server?

The version of Rust on My Test Server is network protocol 2634 and build 167781, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4On what cycle does My Test Server wipe?

There are not yet enough recorded wipes for My Test Server to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 8 days 7 hours ago.

Player count

A.5What position does My Test Server occupy in the ranking of Rust servers?

Ranked by player hours across seven days, My Test Server holds #14,397, in the top 65% of all ranked servers.

A.6What is the population level of My Test Server?

At this moment My Test Server is offline, having last been seen 8 days 4 hours ago.

Tags and filters

A.7How should the tags on My Test Server be interpreted?

Tags from My Test Server, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can My Test Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that My Test Server fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.9Under what rules and settings does My Test Server operate?

Its name carries no gather rate for My Test Server. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gather, build and raid: the standard game. Fighting and raiding between players are both permitted. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.

A.10What map is in use on My Test Server?

A procedural map, generated by the game, is what My Test Server runs.

Connection

A.11How do you connect to My Test Server?

Enter client.connect 188.190.215.88:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp10Max players. 10 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167781Build. This server runs game build 167781.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.