TRIAGED Staging Retest
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 7d ago · 188.190.43.8:28025
Abstract
We describe the public Rust server TRIAGED Staging Retest, reached at 188.190.43.8:28025. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #13,133 of all servers, the top 59%. It last wiped 34d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 59% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 24 Sep, 18:3834d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 188.190.43.8:28025 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 24 Sep 2026, 18:38 UTC |
| Hostname | – |
| First seen | 24 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average | 342/375 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 230/250 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average | 36/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average | 29/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average | 58/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average | 79/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is TRIAGED Staging Retest based?
There is no region published for TRIAGED Staging Retest. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 188.190.43.8:28025 is its address.
A.2What is the online status and reliability of TRIAGED Staging Retest?
Right now, TRIAGED Staging Retest is offline, and the last time it was seen was 7 days 14 hours ago. The server was up 2% of the time over the last 7 full days, 3 of 168 hours. Its first appearance in Rust Statistics's records is 24 September 2026.
A.3What version of Rust is run on TRIAGED Staging Retest?
The version of Rust on TRIAGED Staging Retest is network protocol 2635 and build 168700, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4What schedule does TRIAGED Staging Retest follow for wipes?
Too few wipes by TRIAGED Staging Retest have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 34 days 4 hours.
A.5How would you describe wipe day on TRIAGED Staging Retest?
The average busiest point of recent wipes was 1 players. The crowd reached its maximum 0 hours after the latest wipe.
Population
A.6How does TRIAGED Staging Retest compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts TRIAGED Staging Retest at #13,133, within the top 59% of ranked servers.
A.7What is the population level of TRIAGED Staging Retest?
TRIAGED Staging Retest is not online now; 7 days 14 hours have passed since it was last seen. The peak over seven days is 1, against an average of 1.
Tags, lists
A.8What is the meaning of the tags on TRIAGED Staging Retest?
gmrust (Game mode): Rust survival, in its standard form; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168700 (Build): Build 168700 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set: these are the tags TRIAGED Staging Retest publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can TRIAGED Staging Retest be found among the Rust Statistics lists and filters?
These Rust Statistics lists include TRIAGED Staging Retest: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.10Under what rules and settings does TRIAGED Staging Retest operate?
No gather rate appears in the name of TRIAGED Staging Retest. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gather, build and raid: the standard game. Players may raid and fight one another. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.
A.11What is the map for TRIAGED Staging Retest?
On TRIAGED Staging Retest the terrain is procedural, built by the game itself.
Connection
A.12How do you connect to TRIAGED Staging Retest?
Press F1 inside Rust to open the console and enter client.connect 188.190.43.8:28025. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp2,ptrak,$r?,v2635,gmrust,cs168700,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp2 | Max players. 2 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168700 | Build. Build 168700 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.