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Devblog 65 Legacy Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 22d ago · 188.191.162.8:28015

Abstract

We describe the public Rust server Devblog 65 Legacy Server, reached at 188.191.162.8:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,960 of all servers, the top 71%. It last wiped 22d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/300% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,960top 71%
Last wipe22d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 4: The map: Barren.
Table 3: The server's published settings.
Address188.191.162.8:28015
Region–
Max players30
Group limitnot published
Wipe schedule–
Last wipe7 Oct 2026, 09:34 UTC
Hostname–
First seen4 Oct 2026
MapBarren
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average555/625
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average418/450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average136/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average51/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average153/250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average292/225

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of Devblog 65 Legacy Server?

No region is published by Devblog 65 Legacy Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 188.191.162.8:28015 is its address.

A.2How reliable is Devblog 65 Legacy Server, and is it currently online?

At the present moment, Devblog 65 Legacy Server is offline; it was last seen 22 days 4 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 4 October 2026 by Rust Statistics.

A.3What is the Rust version for Devblog 65 Legacy Server?

Rust network protocol 2013 is the version that Devblog 65 Legacy Server runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4What schedule does Devblog 65 Legacy Server follow for wipes?

There are not yet enough recorded wipes for Devblog 65 Legacy Server to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 22 days 4 hours have passed since the current world was generated.

Player count

A.5What is the rank of Devblog 65 Legacy Server among Rust servers?

The seven-day player-hours ranking puts Devblog 65 Legacy Server at #15,960, within the top 71% of ranked servers.

A.6What is the population level of Devblog 65 Legacy Server?

At this moment Devblog 65 Legacy Server is offline, having last been seen 22 days 4 hours ago.

Tags, lists

A.7How should the tags on Devblog 65 Legacy Server be interpreted?

Tags from Devblog 65 Legacy Server, read by the game's server browser, are mp30 (Max players): The slot count is 30; v2013 (Protocol): The game protocol is 2013; your client must match it to join; h5cf11350 (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags; stok (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can Devblog 65 Legacy Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Devblog 65 Legacy Server fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all.

Settings and map

A.9What are the settings and rules that govern Devblog 65 Legacy Server?

No gather rate appears in the name of Devblog 65 Legacy Server. The group limit is not published. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it under Community. The server has VAC off, Valve's anti-cheat.

How to join

A.10What is the process for joining Devblog 65 Legacy Server?

Enter client.connect 188.191.162.8:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp30,v2013,h5cf11350,stok.

Table 5: The server's tags and their meanings.
TagMeaning
Game
mp30Max players. The slot count is 30.
v2013Protocol. The game protocol is 2013; your client must match it to join.
Other
h5cf11350Custom tag. The owner or a plugin set this tag; it is not one of Rust's standard tags.
stokCustom tag. The owner or a plugin set this tag; it is not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.