Staging Dev Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 20d ago · 188.245.20.40:28015
Abstract
We describe the public Rust server Staging Dev Server, reached at 188.245.20.40:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,841 of all servers, the top 72%. It last wiped 20d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 72% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 0.4 days | between real wipes |
| On rhythm | 14% | of its recent wipes |
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 9 Oct, 12:3920d ago | 0 | – | running | 0 |
| Thu 8 Oct, 20:0920d ago | 0 | – | 0.7 d | 0 |
| Thu 8 Oct, 11:3921d ago | 0 | – | 0.4 d | 0 |
| Thu 8 Oct, 00:3921d ago | 0 | – | 0.5 d | 0 |
| Wed 7 Oct, 18:0921d ago | 0 | – | 0.3 d | 0 |
| Wed 7 Oct, 12:0822d ago | 0 | – | 0.3 d | 0 |
| Tue 6 Oct, 18:0922d ago | 0 | – | 0.7 d | 0 |
| Tue 6 Oct, 12:0823d ago | 0 | – | 0.3 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 188.245.20.40:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 9 Oct 2026, 12:39 UTC |
| Hostname | – |
| First seen | 5 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average | 440/500 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average | 448/475 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average | 965/1000 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average | 63/100 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average | 992/1000 |
| Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average | 24/250 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of Staging Dev Server?
A region is not published by Staging Dev Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 188.245.20.40:28015 is its address.
A.2How reliable is Staging Dev Server, and is it currently online?
Right now, Staging Dev Server is offline, and the last time it was seen was 20 days 3 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 5 October 2026.
A.3What is the Rust version for Staging Dev Server?
Staging Dev Server is running Rust network protocol 2635 and build 167431 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4When are wipes carried out on Staging Dev Server?
With irregular wipe times, Staging Dev Server offers no next wipe to predict. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 20 days 3 hours ago.
A.5How would you describe wipe day on Staging Dev Server?
Recent wipes saw an average peak of 0 players. The peak on the latest wipe came 0 hours after it began.
Population
A.6What position does Staging Dev Server occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts Staging Dev Server at #15,841, within the top 72% of ranked servers.
A.7How would you characterise the player activity on Staging Dev Server?
At this moment Staging Dev Server is offline, having last been seen 20 days 3 hours ago.
Tags, lists
A.8What is the meaning of the tags on Staging Dev Server?
gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs167431 (Build): Build 167431 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set: these are the tags Staging Dev Server publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can Staging Dev Server be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that Staging Dev Server fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.10What are the settings and rules that govern Staging Dev Server?
The name of Staging Dev Server states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.
A.11What map is in use on Staging Dev Server?
A procedural map, generated by the game, is what Staging Dev Server runs.
How to join
A.12What is the process for joining Staging Dev Server?
Press F1 inside Rust to open the console and enter client.connect 188.245.20.40:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs167431,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp50 | Max players. 50 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs167431 | Build. Build 167431 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.