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Reinchikk Test beta

Rust Statistics

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Offline · checked 8d ago · 188.254.126.238:28015

Abstract

We describe the public Rust server Reinchikk Test beta, reached at 188.254.126.238:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,400 of all servers, the top 69%. It last wiped 11d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/10% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,400top 69%
Last wipe11d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct23 Oct25 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address188.254.126.238:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe18 Oct 2026, 16:15 UTC
Hostname–
First seen18 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average275/325
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average344/425
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average877/1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average49/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average934/1000
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 240 on average776/800

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of Reinchikk Test beta?

There is no region published for Reinchikk Test beta. Rust Statistics does not look up the machine's location; it shows where the server says it is. 188.254.126.238:28015 is its address.

A.2How reliable is Reinchikk Test beta, and is it currently online?

Reinchikk Test beta is currently offline, with the last sighting 8 days 22 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 18 October 2026.

A.3What version of Rust is run on Reinchikk Test beta?

Reinchikk Test beta is running Rust network protocol 2635 and build 168638 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4On what cycle does Reinchikk Test beta wipe?

Too few wipes by Reinchikk Test beta have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 11 days 4 hours have passed since the current world was generated.

Population

A.5What is the rank of Reinchikk Test beta among Rust servers?

Ranked by player hours across seven days, Reinchikk Test beta holds #15,400, in the top 69% of all ranked servers.

A.6At what level does Reinchikk Test beta operate in terms of players?

At this moment Reinchikk Test beta is offline, having last been seen 8 days 22 hours ago.

Tags and filters

A.7What do the tags associated with Reinchikk Test beta signify?

Tags from Reinchikk Test beta, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168638 (Build): Build 168638 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can Reinchikk Test beta be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that Reinchikk Test beta fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.9What are the settings and rules that govern Reinchikk Test beta?

The name of Reinchikk Test beta states no gather rate. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.

A.10What is the map for Reinchikk Test beta?

The game generates the map on Reinchikk Test beta; that format is procedural.

How to join

A.11What steps are required to join Reinchikk Test beta?

Press F1 inside Rust to open the console and enter client.connect 188.254.126.238:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2635,gmrust,cs168638,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp1Max players. The slot count is 1.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168638Build. Build 168638 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.