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test

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 44d ago · 188.255.236.15:28015

Abstract

We describe the public Rust server test, reached at 188.255.236.15:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #12,835 of all servers. It last wiped 44d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/812% full
In the queue0no queue
Seven-day mean0peak –
Rank2#12,835no region published
Last wipe44d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep21 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
No hourly players around its wipes yet.
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 14 Sep, 16:0144d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address188.255.236.15:28015
Region–
Max players8
Group limit8, the default
Wipe schedule–
Last wipe14 Sep 2026, 16:01 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average169/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average108/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average16/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average15/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average16/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average21/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is test based?

No region is published by test. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 188.255.236.15:28015.

A.2How reliable is test, and is it currently online?

Right now, test is offline, and the last time it was seen was 44 days 10 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.

A.3What is the Rust version for test?

Rust network protocol 2633 and build 163794 is the version that test runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4When are wipes carried out on test?

There are not yet enough recorded wipes for test to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 44 days 10 hours have passed since the current world was generated.

A.5What happens on test when wipe day arrives?

The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 0 hours after it began.

Population

A.6What is the rank of test among Rust servers?

The seven-day player-hours ranking puts test at #12,835, within the top – of ranked servers.

A.7How would you characterise the player activity on test?

At this moment test is offline, having last been seen 44 days 10 hours ago.

Tags and filters

A.8How should the tags on test be interpreted?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp8 (Max players): The slot count is 8; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set, which test publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can test be found among the Rust Statistics lists and filters?

These Rust Statistics lists include test: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.10What are the settings and rules that govern test?

Its name carries no gather rate for test. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Players may raid and fight one another. Community is its category in the server browser. VAC is not in use; Valve's anti-cheat is off.

A.11On which map does test take place?

A procedural map, generated by the game, is what test runs.

How to join

A.12How do you connect to test?

Press F1 inside Rust to open the console and enter client.connect 188.255.236.15:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp8,ptrak,$r?,v2633,gmrust,cs163794,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp8Max players. The slot count is 8.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2633Protocol. Joining requires the same game version: protocol 2633.
cs163794Build. This server runs game build 163794.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.