Rust StatisticsWorking papers on every public Rust server · 61,678 players now

LOCAL-TEST-DO-NOT-JOIN

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 30d ago · 188.29.127.108:28215

Abstract

We describe the public Rust server LOCAL-TEST-DO-NOT-JOIN, reached at 188.29.127.108:28215. It is offline at the last check, against a seven-day mean of 01. It ranks #16,882 of all servers, the top 71%. It last wiped 30d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/20% full
In the queue0no queue
Seven-day mean0peak –
Rank2#16,882top 71%
Last wipe30d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
No hourly players around its wipes yet.
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 29 Sep, 11:1430d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address188.29.127.108:28215
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe29 Sep 2026, 11:14 UTC
Hostname–
First seen29 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 495 on average98/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average120/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average432/450
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average22/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average504/525
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average405/425

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is LOCAL-TEST-DO-NOT-JOIN based?

There is no region published for LOCAL-TEST-DO-NOT-JOIN. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 188.29.127.108:28215.

A.2What is the reliability of LOCAL-TEST-DO-NOT-JOIN, and is it online?

At the present moment, LOCAL-TEST-DO-NOT-JOIN is offline; it was last seen 30 days 13 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 29 September 2026.

A.3What version of Rust is run on LOCAL-TEST-DO-NOT-JOIN?

The version of Rust on LOCAL-TEST-DO-NOT-JOIN is network protocol 2633 and build 165217, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4When are wipes carried out on LOCAL-TEST-DO-NOT-JOIN?

The record of LOCAL-TEST-DO-NOT-JOIN's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 30 days 13 hours ago.

A.5How would you describe wipe day on LOCAL-TEST-DO-NOT-JOIN?

Recent wipes saw an average peak of 0 players. The peak on the latest wipe came 0 hours after it began.

Population

A.6What position does LOCAL-TEST-DO-NOT-JOIN occupy in the ranking of Rust servers?

Ranked by player hours across seven days, LOCAL-TEST-DO-NOT-JOIN holds #16,882, in the top 71% of all ranked servers.

A.7What is the population level of LOCAL-TEST-DO-NOT-JOIN?

The last recorded sighting of LOCAL-TEST-DO-NOT-JOIN was 30 days 13 hours ago; it is offline now.

Tags and filters

A.8How should the tags on LOCAL-TEST-DO-NOT-JOIN be interpreted?

Tags from LOCAL-TEST-DO-NOT-JOIN, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp2 (Max players): 2 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can LOCAL-TEST-DO-NOT-JOIN be found among the Rust Statistics lists and filters?

The Rust Statistics lists that LOCAL-TEST-DO-NOT-JOIN fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.10Under what rules and settings does LOCAL-TEST-DO-NOT-JOIN operate?

Its name carries no gather rate for LOCAL-TEST-DO-NOT-JOIN. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Combat and raiding against other players are allowed. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.

A.11What is the map for LOCAL-TEST-DO-NOT-JOIN?

A procedural map, generated by the game, is what LOCAL-TEST-DO-NOT-JOIN runs.

Connection

A.12How do you connect to LOCAL-TEST-DO-NOT-JOIN?

Press F1 inside Rust to open the console and enter client.connect 188.29.127.108:28215. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp2Max players. 2 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2633Protocol. Joining requires the same game version: protocol 2633.
cs165217Build. The game build is 165217.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.